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fixed minor typo in vars
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@ -216,8 +216,8 @@ for "_i" from 1 to _maxVehicleLimit do {
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};
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// new Dynamicsimulation
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_vehObj enableSimulationGlobal false; // turn it off until activated by dynamicSim
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_vehObj enableDynamicSimulation true;
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_vehicle enableSimulationGlobal false; // turn it off until activated by dynamicSim
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_vehicle enableDynamicSimulation true;
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// turrets
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/*
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@ -99,8 +99,8 @@ if !(_allHitpoints isEqualTo []) then{
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};
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// new Dynamicsimulation
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_vehObj enableSimulationGlobal false; // turn it off until activated by dynamicSim
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_vehObj enableDynamicSimulation true;
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_newveh enableSimulationGlobal false; // turn it off until activated by dynamicSim
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_newveh enableDynamicSimulation true;
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// add back old inventory
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