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Disable Loothelper by default
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@ -8,7 +8,7 @@ forceRestartTime = 14400; // 4 hour restarts
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// Loot (Check CfgBuildingLootPos.hpp in mission file for more settings)
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lootMultiplier = 1; // 1 = normal loot multiplier. This controls how much loot can payout per loot container.
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UseLootHelper = "true"; // GroundLoot will get a visible sphere for better loot identification
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UseLootHelper = "false"; // GroundLoot will get a visible sphere for better loot identification
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// Events
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WeatherChances[] = {
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