diff --git a/CREDITS.md b/CREDITS.md new file mode 100644 index 00000000..d1fa3e4a --- /dev/null +++ b/CREDITS.md @@ -0,0 +1,48 @@ +## [Epoch Projects](http://epochmod.com) by Epoch Mod Team for [Arma 3](https://arma3.com/) + + +### [Epoch Survival Gamemode](https://github.com/EpochModTeam/Epoch) + +* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code +* Kenneth Bente (Axle): Tester +* [Andrew Gregory (Axeman)](http://thefreezer.co.uk): Code, AI +* Raimonds Virtoss (Raymix): Code, UI +* [Niklas Wagner (Skaronator)](https://skaronator.com): Code + +### [Epoch Server DB extension (DLL / so)](https://github.com/EpochModTeam/EpochServer) + +* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code +* Florian Kinder (Fank): Code +* Denis Erygin (devd): Linux Support + +### [Epoch Server SQF Persistence Framework](https://github.com/EpochModTeam/EpochServerCore) + +* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code +* Florian Kinder (Fank): DLL Code + +### [Epoch Mod](http://steamcommunity.com/sharedfiles/filedetails/?id=421839251) + +* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Configs, Textures +* Kenneth Bente (Axle): Models +* Paul Tomany (Sequisha): Models, Textures +* Darren Harrison (Kiory): Models, Textures +* Paden Sturtevant (SteamPunkGears): Models, Textures +* Damian Clark ([VB]GREEN): Graphics + +#### Contributors + +* Dan (OrangeSherbet): Tester, Videos, Wiki Editor +* [Poulmba](https://www.youtube.com/user/poulmba): Wiki Editor, Tester +* Richie: Map Support, Forum Moderator +* [Tobias Solem](http://whatthepoch.com/): Tester + +#### Special Thanks! + +* [Bohemia Interactive](http://bistudio.com) for an incredible and versatile game engine. +* Top Donors: dean4310, Robio, rhinoCRUNCH, B3nzi, Madman2077 +* [GTXGaming](http://www.gtxgaming.co.uk) - Dedicated Dev Server +* [Survival Servers](https://www.survivalservers.com) - Dedicated Dev Server +* [Vilayer](https://www.vilayer.com) - Dedicated Dev Server +* [Nitrado](https://server.nitrado.net) - Dedicated Dev Server +* [Vert Hosting](https://verthosting.com) - Shared Arma 2 and 3 Dev servers. +* Also a thanks goes to all the testers and supporters we missed, you know who you are! diff --git a/CREDITS.txt b/CREDITS.txt deleted file mode 100644 index 0b2b9ee5..00000000 --- a/CREDITS.txt +++ /dev/null @@ -1,29 +0,0 @@ -=== Epoch Mod Credits === -The entire Epoch Mod Team wants to thank all those that have helped along the way! - -== Contributors == -Poul Andersen - Poulmba - Wiki Editor - https://www.youtube.com/user/poulmba -Tobias Solem - - Tester / Server Host - http://whatthepoch.com/ -More TBA - -== Top Donators to EpochMod.com == -GTXGAMING -SurvivalServers.com -dean4310 -Robio -rhinoCRUNCH -B3nzi -Madman2077 -Axle -orangesherbet - -== Active GSP Supporters == -GTXGaming - Dedicated Server - http://www.gtxgaming.co.uk -Survival Servers - Dedicated Server - https://www.survivalservers.com -Vilayer - Dedicated Server - https://www.vilayer.com -Nitrado - Dedicated Server - https://server.nitrado.net -Vert Hosting - Shared Arma 2 and 3 servers - https://verthosting.com - -== Past GSP Supporters == -Gportal - Dedicated Server - https://www.g-portal.com -Arctic Servers - Shared Arma 3 server - http://arcticservers.co.uk diff --git a/LICENSE.md b/LICENSE.md new file mode 100644 index 00000000..3745341a --- /dev/null +++ b/LICENSE.md @@ -0,0 +1,4 @@ +[Epoch Mod](http://epochmod.com) for [Arma 3](http://arma3.com) by [Epoch Mod Team](https://github.com/EpochModTeam/Epoch) + +The contents of this github are under the following license: +http://www.bistudio.com/community/licenses/arma-public-license-share-alike diff --git a/LICENSE.txt b/LICENSE.txt deleted file mode 100644 index 4cc4615e..00000000 --- a/LICENSE.txt +++ /dev/null @@ -1,9 +0,0 @@ -Epoch Mod for Arma 3 -http://epochmod.com -by Epoch Mod Team -https://github.com/EpochModTeam/Epoch - -The contents of this github are under the following license: -http://www.bistudio.com/community/licenses/arma-public-license-share-alike - -Keep this file and file headers with attribution intact for proper use. \ No newline at end of file diff --git a/README.md b/README.md index decaba49..98e84552 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,9 @@ -Arma 3 Epoch +Epoch Survival Gamemode for Arma 3 ===== http://epochmod.com -This github is for the latest server files, public bug reports, and feedback related to A3 Epoch. +This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3. Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases @@ -13,18 +13,6 @@ License: Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike -Developers +Credits: ===== -* Aaron Clark - [VB]AWOL - Game Design, Code -* Kenneth Bente - Axle - Public Relations -* Paul Tomany - Sequisha - Models, Textures -* Dan - OrangeSherbet - Tester, Videos, Wiki Editor -* Darren Harrison - Kiory - Models, Textures -* Damian Clark - [VB]GREEN - Graphics -* Niklas Wagner - Skaronator - Code - https://skaronator.com -* Andrew Gregory - Axeman - AI Code - http://thefreezer.co.uk -* Florian Kinder - Fank - DLL Code -* Denis Erygin - devd - Linux DLL Support -* Richie - Map Support -* SteamPunkGears - Models -* Raymix - UI and Code +https://github.com/EpochModTeam/Epoch/CREDITS.md diff --git a/Sources/epoch_config/Configs/CfgEpochClient.hpp b/Sources/epoch_config/Configs/CfgEpochClient.hpp index bb050d06..812338e5 100644 --- a/Sources/epoch_config/Configs/CfgEpochClient.hpp +++ b/Sources/epoch_config/Configs/CfgEpochClient.hpp @@ -21,7 +21,7 @@ class CfgEpochClient buildingRequireJammer = 0; // 1 = to allow building without a jammer buildingCountLimit = 200; // how many objects can be built within range of a jammer buildingJammerRange = 75; // jammer range in meters - disableRemoteSensors = true; // 1 = disableRemoteSensors true, 0 = disableRemoteSensors false + disableRemoteSensors = true; // disableRemoteSensors true EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; antagonistSpawnIndex[] = { {"Epoch_Cloak_F", 1}, // {"type", limit} diff --git a/Sources/epoch_config/build.hpp b/Sources/epoch_config/build.hpp index 4cb1a87a..da1b404b 100644 --- a/Sources/epoch_config/build.hpp +++ b/Sources/epoch_config/build.hpp @@ -1 +1 @@ -build=422; +build=423; diff --git a/Sources/epoch_server/build.hpp b/Sources/epoch_server/build.hpp index 4cb1a87a..da1b404b 100644 --- a/Sources/epoch_server/build.hpp +++ b/Sources/epoch_server/build.hpp @@ -1 +1 @@ -build=422; +build=423; diff --git a/Sources/epoch_server/init/server_init.sqf b/Sources/epoch_server/init/server_init.sqf index a3c5bd04..ca5d2f12 100644 --- a/Sources/epoch_server/init/server_init.sqf +++ b/Sources/epoch_server/init/server_init.sqf @@ -209,4 +209,9 @@ missionNamespace setVariable ["EPOCH_taxRate", [_serverSettingsConfig, "taxRate" // start accepting logins missionNamespace setVariable ["EPOCH_SERVER_READY", true, true]; +// spawn a single sapper to preload +_sapper = createAgent ["Epoch_Sapper_F", [0,0,0], [], 0, "CAN_COLLIDE"]; +_sapper setDamage 1; +_sapper enableSimulationGlobal false; + diag_log format ["Epoch: Server Start Complete: %1 seconds",diag_tickTime-_startTime]; diff --git a/Sources/epoch_server_core/build.hpp b/Sources/epoch_server_core/build.hpp index 4cb1a87a..da1b404b 100644 --- a/Sources/epoch_server_core/build.hpp +++ b/Sources/epoch_server_core/build.hpp @@ -1 +1 @@ -build=422; +build=423; diff --git a/Sources/epoch_server_settings/build.hpp b/Sources/epoch_server_settings/build.hpp index 4cb1a87a..da1b404b 100644 --- a/Sources/epoch_server_settings/build.hpp +++ b/Sources/epoch_server_settings/build.hpp @@ -1 +1 @@ -build=422; +build=423; diff --git a/build.txt b/build.txt index 2e5658d0..db83efa6 100644 --- a/build.txt +++ b/build.txt @@ -1 +1 @@ -422 +423