Merge pull request #427 from EpochModTeam/experimental

Fix typo server side and one client side
This commit is contained in:
vbawol 2015-11-24 09:25:56 -06:00
commit 34e8806c28
3 changed files with 3 additions and 3 deletions

View File

@ -3865,7 +3865,7 @@ class CfgVehicles
energyCost = 0.2;
limitNearby = 2;
bypassJammer = 1;
armor = 0.1
armor = 0.1;
};
class Metal_TRAP_EPOCH: Constructions_static_F
@ -3880,7 +3880,7 @@ class CfgVehicles
energyCost = 0.4;
limitNearby = 2;
bypassJammer = 1;
armor = 0.1
armor = 0.1;
};
class Hesco3_EPOCH: Const_All_Walls_F

View File

@ -64,7 +64,7 @@ class CfgSecConf
checks[] = {"Fired","InventoryClosed","InventoryOpened","Killed","HandleDamage","HandleHeal","Dammaged","Hit","HitPart"};
Fired = "_this call EPOCH_fnc_playerFired;";
InventoryClosed = "if !(EPOCH_arr_interactedObjs isEqualTo[]) then {EPOCH_arr_interactedObjs remoteExec['EPOCH_server_save_vehicles', 2]; EPOCH_arr_interactedObjs = [];};";
InventoryOpened = "_this spawn EPOCH_initUI; (locked (_this select 1) in [2, 3] || (_this select 1) getVariable['EPOCH_Locked;, false])";
InventoryOpened = "_this spawn EPOCH_initUI; (locked (_this select 1) in [2, 3] || (_this select 1) getVariable['EPOCH_Locked', false])";
Killed = "_this call EPOCH_fnc_playerDeath;";
HandleDamage = "";
HandleHeal = "";