Merge pull request #1006 from EpochModTeam/ambient-water

Ambient water
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He-Man 2019-05-20 17:19:43 +02:00 committed by GitHub
commit 35dfd71d13
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2 changed files with 3 additions and 2 deletions

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@ -51,6 +51,7 @@ class CfgActionMenu
dyna_AtHome = "call {_nearjammers = (nearestObjects[player, call EPOCH_JammerClasses, call EPOCH_MaxJammerRange]) select {player distance _x < (getnumber (getmissionconfig 'cfgEpochClient' >> 'CfgJammers' >> (typeof _x) >> 'buildingJammerRange'))};if (_nearjammers isEqualTo []) exitwith {false};_nearestJammer = _nearjammers select 0;((_nearestJammer getVariable['BUILD_OWNER', '-1']) in[getPlayerUID player, Epoch_my_GroupUID])}"; dyna_AtHome = "call {_nearjammers = (nearestObjects[player, call EPOCH_JammerClasses, call EPOCH_MaxJammerRange]) select {player distance _x < (getnumber (getmissionconfig 'cfgEpochClient' >> 'CfgJammers' >> (typeof _x) >> 'buildingJammerRange'))};if (_nearjammers isEqualTo []) exitwith {false};_nearestJammer = _nearjammers select 0;((_nearestJammer getVariable['BUILD_OWNER', '-1']) in[getPlayerUID player, Epoch_my_GroupUID])}";
dyna_Watersource = "call {_nearObjects = nearestObjects [player, [], 2];_check = 'water';_ok = false;{if (alive _x) then {_ok = [_x, _check] call EPOCH_worldObjectType;};if (_ok) exitWith {};} forEach _nearObjects;_ok}"; dyna_Watersource = "call {_nearObjects = nearestObjects [player, [], 2];_check = 'water';_ok = false;{if (alive _x) then {_ok = [_x, _check] call EPOCH_worldObjectType;};if (_ok) exitWith {};} forEach _nearObjects;_ok}";
dyna_DirtyWatersource = "((surfaceiswater position player) && (position player isFlatEmpty [-1, -1, -1, -1, 0, true] isEqualTo []) && (getPosASL player select 2 > 2) && (getPosATL player select 2 < 0.1))";
dyna_Paintobj = "objnull"; // <--- internal use only! dyna_Paintobj = "objnull"; // <--- internal use only!
}; };

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@ -115,7 +115,7 @@ class base_mode_attach
}; };
class Drink class Drink
{ {
condition = "dyna_Watersource"; condition = "dyna_Watersource || dyna_DirtyWatersource";
action = "if (currentweapon player == '') then {player playmove 'AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon';}else {if (currentweapon player == handgunweapon player) then {player playmove 'AinvPknlMstpSrasWpstDnon_Putdown_AmovPknlMstpSrasWpstDnon';}else { player playmove 'AinvPknlMstpSrasWrflDnon_Putdown_AmovPknlMstpSrasWrflDnon';};};{_output = _x call EPOCH_giveAttributes;if (_output != '') then {[_output, 5] call Epoch_message_stack;};} foreach [['Thirst',100],['Toxicity',1,1],['Stamina',10]];"; action = "if (currentweapon player == '') then {player playmove 'AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon';}else {if (currentweapon player == handgunweapon player) then {player playmove 'AinvPknlMstpSrasWpstDnon_Putdown_AmovPknlMstpSrasWpstDnon';}else { player playmove 'AinvPknlMstpSrasWrflDnon_Putdown_AmovPknlMstpSrasWrflDnon';};};{_output = _x call EPOCH_giveAttributes;if (_output != '') then {[_output, 5] call Epoch_message_stack;};} foreach [['Thirst',100],['Toxicity',1,1],['Stamina',10]];";
icon = "x\addons\a3_epoch_code\Data\UI\buttons\Drink.paa"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Drink.paa";
tooltip = "Drink"; tooltip = "Drink";