Changelog

This commit is contained in:
He-Man 2018-04-08 00:00:54 +02:00
parent bef09d5cd3
commit 39098fc579

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@ -6,6 +6,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Config in cfgepochclient.hpp to disable needed items for FireOn / BurnBarrelOff / Hook
- Missing Config entry "immuneIfStartInBase" in epochconfig.hpp
- Radiation Suits to Loot, Pricing and Itemsort
- Config to restrict tilting angle for Vectorbuilding to cfgEpochClient.hpp
### Fixed
- Mine Rocks / Chop Wood was only possible with Swords after 1.1.0 update.
- Alive Toxic Sapper was not toxic
@ -17,8 +18,11 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Wrong calculated Bullets in Traders
- Locked Vehicles were unlocked after upgrade
- Everybody was able to open Hatch on Windows / Doors on foreign Bases
- Ban for "RscMenuTeam" commandmenu
### Changed
- Build mode is now also available while looking onto Building Elements (only in your PlotRange)
- Reworked Vehicle Load / Save comands for more precise Vehicle Spawn
- Made Temp-Vehicles tradeable (will not be stored in Trader after selling them)
## [1.1.0.0] - 2018-03-15
### Added