pt 2 move item configs to gamemode

This commit is contained in:
vbawol 2016-05-06 15:30:10 -05:00
parent 9c28eef10f
commit 3baadfc221
4 changed files with 721 additions and 20 deletions

View File

@ -12,22 +12,17 @@
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_consumeItem.sqf
*/
private ["_cfgBaseBuilding","_type","_magazineSize","_text","_item","_pic","_magazinesAmmoFull","_magazineSizeMax","_config","_pos","_object","_isStorage","_isOk","_buildClass","_interactReturnOnUse","_vehicle","_currentFuel","_canCapacity","_interactAttributes","_fuelCapacity","_newFuel","_removeItem","_vehicles","_transportFuel","_highestDMG","_currentHIT","_currentDMG","_newDMG","_paintCanIndex","_paintCanColor","_msg","_color","_unifiedInteract","_interactOption"];
private ["_cfgBaseBuilding","_cfgItemInteractions","_type","_magazineSize","_text","_item","_pic","_magazinesAmmoFull","_magazineSizeMax","_pos","_object","_isStorage","_isOk","_buildClass","_interactReturnOnUse","_vehicle","_currentFuel","_canCapacity","_interactAttributes","_fuelCapacity","_newFuel","_removeItem","_vehicles","_transportFuel","_highestDMG","_currentHIT","_currentDMG","_newDMG","_paintCanIndex","_paintCanColor","_msg","_color","_unifiedInteract","_interactOption"];
_text = EPOCH_InteractedItem select 0;
_item = EPOCH_InteractedItem select 1;
_pic = EPOCH_InteractedItem select 2;
_cfgBaseBuilding = 'CfgBaseBuilding' call EPOCH_returnConfig;
_type = "CfgMagazines";
if (isClass (configfile >> "CfgWeapons" >> _item)) then {_type = "CfgWeapons"};
_config = (configfile >> _type >> _item);
_type = getNumber(_config >> "type");
_interactOption = getNumber(_config >> "interactAction");
_interactReturnOnUse = getText(_config >> "interactReturnOnUse");
_interactAttributes = getArray(_config >> "interactAttributes");
_cfgItemInteractions = (('CfgItemInteractions' call EPOCH_returnConfig) >> _item);
_interactOption = getNumber(_cfgItemInteractions >> "interactAction");
_interactReturnOnUse = getText(_cfgItemInteractions >> "interactReturnOnUse");
_interactAttributes = getArray(_cfgItemInteractions >> "interactAttributes");
_removeItem = {([player,_this] call BIS_fnc_invRemove) == 1};
@ -38,6 +33,7 @@ _giveAttributes = {
_addPlus = if (_data > 0) then {"+"} else {""};
_return = "";
if (_data != 0) then {
// TODO: configize
_editableVars = [["Temp"],["Hunger"],["Thirst"],["Energy"],["Soiled"],["Immunity"],["Toxicity",true],["Stamina"],["Wet"],["BloodP"],["Karma"],["Alcohol"],["Radiation"]];
_selectedVar = _editableVars select _index;
_selectedVar params ["_selectedVarName",["_randomNum",false]];
@ -84,7 +80,7 @@ _unifiedInteract = {
switch _interactOption do {
case 0: {
_magazineSizeMax = getNumber (_config >> "count");
_magazineSizeMax = getNumber (configfile >> "CfgMagazines" >> _item >> "count");
// allow repack for all magazines with greater than 1 bullet
if (_magazineSizeMax > 1) then {
@ -120,9 +116,10 @@ switch _interactOption do {
_buildingJammerRange = ["CfgEpochClient", "buildingJammerRange", 75] call EPOCH_fnc_returnConfigEntryV2;
_buildingCountLimit = ["CfgEpochClient", "buildingCountLimit", 200] call EPOCH_fnc_returnConfigEntryV2;
_partCheck = _item in (magazines player);
_buildClass = getText(configfile >> "CfgMagazines" >> _item >> "buildClass");
_buildClass = getText(_cfgItemInteractions >> _item >> "buildClass");
if (_buildClass != "" && _partCheck) then {
_isStorage = getNumber(configfile >> "CfgMagazines" >> _item >> "isStorage");
_isStorage = getNumber(_cfgItemInteractions >> _item >> "isStorage");
_isOk = if (_isStorage == 1 || _buildClass isKindOf "Secure_Storage_Temp") then { EPOCH_StorageSlotsCount > 0 } else { EPOCH_BuildingSlotCount > 0 };
@ -291,8 +288,8 @@ switch _interactOption do {
if (_item call _removeItem) then {
// find _paintCanIndex from config
_paintCanIndex = getNumber(configfile >> "CfgMagazines" >> _item >> "textureIndex");
_paintCanColor = getText(configfile >> "CfgMagazines" >> _item >> "colorName");
_paintCanIndex = getNumber(_cfgItemInteractions >> _item >> "textureIndex");
_paintCanColor = getText(_cfgItemInteractions >> _item >> "colorName");
[_vehicle,_paintCanIndex,player,Epoch_personalToken] remoteExec ["EPOCH_server_paintBUILD",2];

View File

@ -19,17 +19,17 @@ _data = EPOCH_InteractedItem select 1;
_interactOption = 0;
_buttonTXT = "";
_magCount = 1;
_config = (configfile >> "CfgWeapons" >> _data);
_cfgItemInteractions = (('CfgItemInteractions' call EPOCH_returnConfig) >> _data);
if (isClass (_config)) then {
_type = getNumber (_config >> "type");
_interactOption = getNumber (_config >> "interactAction");
_buttonTXT = getText(_config >> "interactText");
_interactOption = getNumber (_cfgItemInteractions >> "interactAction");
_buttonTXT = getText(_cfgItemInteractions >> "interactText");
} else {
_config = (configfile >> "CfgMagazines" >> _data);
_type = getNumber (_config >> "type");
_interactOption = getNumber (_config >> "interactAction");
_buttonTXT = getText(_config >> "interactText");
_interactOption = getNumber (_cfgItemInteractions >> "interactAction");
_buttonTXT = getText(_cfgItemInteractions >> "interactText");
_magCount = getNumber (_config >> "count");
};

View File

@ -0,0 +1,703 @@
/*
Author: Aaron Clark - EpochMod.com
Contributors: Andrew Gregory
Description:
Item interaction configs
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgItemInteractions.hpp
Legend:
interactMode: 0 = examine, 1 = eat, 2 = drink, 3 = build
interactAttributes: {Temp,Hunger,Thirst,Energy,Soiled,Immunity,Toxicity,Stamina,Wet,BloodP,Karma,Alcohol,Radiation};
*/
class CfgItemInteractions {
// BASE CLASSES START
class Default
{
interactMode = 0;
};
class Food_base : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class Food_TinCan_base : Food_base
{
interactReturnOnUse = "ItemEmptyTin";
};
class Food_Jar_base : Food_base
{
interactReturnOnUse = "emptyjar_epoch";
};
class Food_Cooler_base : Food_base
{
interactReturnOnUse = "ItemCoolerE";
};
class Drink_base : Default
{
interactAction = 2;
interactText = "DRINK";
interactAttributes[] = { 0, 0, 500, 0, 0, 0, 0, 0, 0, 0 };
};
class Drink_Jar_base : Drink_base
{
interactReturnOnUse = "emptyjar_epoch";
};
class Soda_base : Drink_base
{
interactReturnOnUse = "ItemSodaEmpty";
};
class Item_Build_base : Default
{
interactAction = 3;
interactText = "BUILD";
};
class Item_Packed_base : Default {
interactAction = 14;
interactText = "UNPACK";
};
// BASE CLASSES END class honey_epoch : Food_Jar_base
{
interactText = "CONSUME";
interactAttributes[] = { 0, 0, 0, 0, 0, 1, 0, 30, 0, 10 };
};
class sardines_epoch : Food_TinCan_base
{
interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 7, 0, 0, 0 };
};
class meatballs_epoch : Food_TinCan_base
{
interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class scam_epoch : Food_TinCan_base
{
interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class sweetcorn_epoch : Food_TinCan_base
{
interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class FoodBioMeat : Food_TinCan_base
{
interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 7, 0, 0, 0 };
};
class TacticalBacon : Food_TinCan_base
{
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemTrout : Food_base
{
interactAttributes[] = { 0, 300, 0, 0, 0, 0, 5, 0, 0, 0 };
};
class ItemSeaBass : Food_base
{
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 10, 0, 0, 0 };
};
class ItemTuna : Food_base
{
interactAttributes[] = { 0, 2500, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemTroutCooked : Food_base
{
interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemSeaBassCooked : Food_base
{
interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemTunaCooked : Food_base
{
interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class FoodMeeps : Food_base
{
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class FoodSnooter : Food_base
{
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 50, 0, 0 };
};
class ItemCooler0 : Food_Cooler_base
{
interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemCooler1 : Food_Cooler_base
{
interactAttributes[] = { 0, 3500, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemCooler2 : Food_Cooler_base
{
interactAttributes[] = { 0, 4000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemCooler3 : Food_Cooler_base
{
interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemCooler4 : Food_Cooler_base
{
interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class water_epoch : Drink_Jar_base
{
interactAttributes[] = { 0, 0, 500, 0, 0, 0, 5, 50, 0, 0 };
};
class clean_water_epoch : Drink_Jar_base
{
interactAttributes[] = { 0, 0, 500, 0, 0, 0, 0, 50, 0, 0 };
};
class ItemSodaRbull : Soda_base
{
interactAttributes[] = { 0, 0, 1000, 0, 0, 0, 0, 100, 0, 0 };
};
class ItemSodaOrangeSherbet : Soda_base
{
interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
};
class ItemSodaPurple : Soda_base
{
interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
};
class ItemSodaMocha : Soda_base
{
interactAttributes[] = { 0, 0, 650, 0, 0, 0, 0, 150, 0, 0 };
};
class ItemSodaBurst : Soda_base
{
interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
};
class FoodWalkNSons : Soda_base
{
interactAttributes[] = { 0, 0, 1200, 0, 0, 0, 0, 150, 0, 0 };
};
class ItemSodaAlpineDude : Soda_base
{
interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 100, 0, 0 };
};
class jerrycan_epoch : Default
{
interactAction = 4;
interactText = "FILL";
interactReturnOnUse = "jerrycanE_epoch";
interactAttributes[] = { 10 };
};
class jerrycanE_epoch : Default
{
interactAction = 5;
interactText = "SIPHON";
interactReturnOnUse = "jerrycan_epoch";
interactAttributes[] = { 10 };
};
class FAK : Default
{
interactAction = 13;
interactText = "USE";
};
class ItemLockbox : Item_Build_base
{
buildClass = "LockBox_SIM_EPOCH";
};
class ItemSafe : Item_Build_base
{
buildClass = "Safe_SIM_EPOCH";
};
class JackKit : Item_Build_base
{
buildClass = "Jack_SIM_EPOCH";
};
class EnergyPack : Default
{
interactAction = 9;
interactText = "USE";
interactAttributes[] = { 0, 0, 0, 100, 0, 0, 0, 0, 0, 0 };
};
class EnergyPackLg : Default
{
interactAction = 9;
interactText = "USE";
interactAttributes[] = { 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0 };
};
class VehicleRepair : Default
{
interactAction = 10;
interactText = "USE";
};
class VehicleRepairLg : Default
{
interactAction = 11;
interactText = "USE";
};
class Venom_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 0, 0, 0, 0, 0, 20, 0, 0, 0 };
};
class SnakeCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 300, 0, 0, 0, 0, 10, 0, 0, 0 };
};
class SnakeMeat_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class RabbitCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 300, 0, 0, 0, 0, 10, 0, 0, 0 };
};
class CookedRabbit_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ChickenCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 25, 0, 0, 0 };
};
class CookedChicken_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 2000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class GoatCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 15, 0, 0, 0 };
};
class CookedGoat_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class SheepCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 15, 0, 0, 0 };
};
class CookedSheep_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class KitSpikeTrap : Item_Build_base
{
buildClass = "Spike_TRAP_SIM_EPOCH";
};
class KitMetalTrap : Item_Build_base
{
buildClass = "Metal_TRAP_SIM_EPOCH";
};
class KitStudWall : Item_Build_base
{
buildClass = "WoodLargeWall_EPOCH";
};
class KitWoodFloor : Item_Build_base
{
buildClass = "WoodFloor_EPOCH";
};
class KitWoodStairs : Item_Build_base
{
buildClass = "WoodStairs_EPOCH";
};
class KitWoodTower : Item_Build_base
{
buildClass = "WoodTower_EPOCH";
};
class KitWoodRamp : Item_Build_base
{
buildClass = "WoodRamp_EPOCH";
};
class KitTankTrap : Item_Build_base
{
buildClass = "TankTrap_SIM_EPOCH";
};
class KitHesco3 : Item_Build_base
{
buildClass = "Hesco3_EPOCH";
};
class KitWoodLadder : Item_Build_base
{
buildClass = "WoodLadder_EPOCH";
};
class KitFirePlace : Item_Build_base
{
buildClass = "FirePlace_SIM_EPOCH";
};
class KitTiPi : Item_Build_base
{
buildClass = "Tipi_SIM_EPOCH";
isStorage = 1;
};
class KitShelf : Item_Build_base
{
buildClass = "StorageShelf_SIM_EPOCH";
isStorage = 1;
};
class KitWorkbench : Item_Build_base
{
buildClass = "Workbench_SIM_EPOCH";
isStorage = 1;
};
class KitFoundation : Item_Build_base
{
buildClass = "Foundation_EPOCH";
};
class KitWoodFoundation : Item_Build_base
{
buildClass = "WoodFoundation_EPOCH";
};
class KitSolarGen : Item_Build_base
{
buildClass = "SolarGen_SIM_EPOCH";
};
class KitPlotPole : Item_Build_base
{
buildClass = "PlotPole_SIM_EPOCH";
};
class KitCinderWall : Item_Build_base
{
buildClass = "CinderWallHalf_EPOCH";
};
class PaintCanBase : Default
{
interactAction = 12;
interactText = "USE";
};
class PaintCanClear : PaintCanBase
{
colorName = "None";
textureIndex = 0;
};
class PaintCanBlk : PaintCanBase
{
colorName = "Black";
textureIndex = 1;
};
class PaintCanBlu : PaintCanBase
{
colorName = "Blue";
textureIndex = 2;
};
class PaintCanBrn : PaintCanBase
{
colorName = "Brown";
textureIndex = 3;
};
class PaintCanGrn : PaintCanBase
{
colorName = "Green";
textureIndex = 4;
};
class PaintCanOra : PaintCanBase
{
colorName = "Orange";
textureIndex = 5;
};
class PaintCanPur : PaintCanBase
{
colorName = "Purple";
textureIndex = 6;
};
class PaintCanRed : PaintCanBase
{
colorName = "Red";
textureIndex = 7;
};
class PaintCanTeal : PaintCanBase
{
colorName = "Teal";
textureIndex = 8;
};
class PaintCanYel : PaintCanBase
{
colorName = "Yellow";
textureIndex = 9;
};
class Poppy : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = { 0, 0, 0, 0, 0, 10, 0, -100, 0, -10 };
};
class Goldenseal : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = { 0, 0, 0, 0, 0, 0, -50, 0, 0, 0 };
};
class Pumpkin : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 50, 0, 0 };
};
class Towelette : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = { 0, 0, 0, 0, -25, 0, 0, 0, 0, 0 };
};
class HeatPack : Default
{
interactAction = 7;
interactText = "USE";
interactAttributes[] = { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ColdPack : Default
{
interactAction = 8;
interactText = "USE";
interactAttributes[] = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
};
class ItemHotwire : Default {
interactAction = 2;
interactText = "USE";
};
class ItemKeyKit : Default {
interactAction = 2;
interactText = "USE";
};
class ItemBarrelF : Default {
interactAction = 4;
interactText = "FILL";
interactAttributes[] = { 210 };
interactReturnOnUse = "ItemBarrelE";
};
class ItemBarrelE : Default {
interactAction = 5;
interactText = "SIPHON";
interactAttributes[] = { 210 };
interactReturnOnUse = "ItemBarrelF";
};
class ItemKey : Default {
interactAction = 2;
interactText = "USE";
};
class ItemKeyBlue : ItemKey {};
class ItemKeyGreen : ItemKey {};
class ItemKeyRed : ItemKey {};
class ItemKeyYellow : ItemKey {};
class ItemDoc1 : Default {
interactAction = -1;
interactText = "READ";
};
class ItemDoc2 : ItemDoc1 {};
class ItemDoc3 : ItemDoc1 {};
class ItemDoc4 : ItemDoc1 {};
class ItemDoc5 : ItemDoc1 {};
class ItemDoc6 : ItemDoc1 {};
class ItemDoc7 : ItemDoc1 {};
class ItemDoc8 : ItemDoc1 {};
class ItemVehDoc1 : ItemDoc1 {};
class ItemVehDoc2 : ItemDoc1 {};
class ItemVehDoc3 : ItemDoc1 {};
class ItemVehDoc4 : ItemDoc1 {};
class ItemBulb : Default {};
class ItemBurlap : Default {};
class ItemBriefcaseE : Default {};
class ItemBriefcaseGold100oz : Default {};
class ItemAluminumBar : Default {};
class ItemCopperBar : Default {};
class ItemTinBar : Default {};
class ItemPlywoodPack : Default {};
class ItemComboLock : Default {};
class CircuitParts : Default {};
class Pelt_EPOCH : Default {};
class ItemPipe : Default {};
class ItemEmptyTin : Default {};
class ItemSodaEmpty : Default {};
class emptyjar_epoch : Default {};
class PartPlankPack : Default {};
class CinderBlocks : Default {};
class MortarBucket : Default {};
class ItemKiloHemp : Default {};
class ItemTopaz : Default {};
class ItemOnyx : Default {};
class ItemSapphire : Default {};
class ItemAmethyst : Default {};
class ItemEmerald : Default {};
class ItemCitrine : Default {};
class ItemRuby : Default {};
class ItemQuartz : Default {};
class ItemJade : Default {};
class ItemGarnet : Default {};
class ItemMixOil : Default {};
class ItemDocument : Default {};
class ItemDocumentMission : Default {};
class ItemSilverBar : Default {};
class ItemGoldBar : Default {};
class ItemGoldBar10oz : Default {};
class ItemRock : Default {};
class ItemStick : Default {};
class ItemRope : Default {};
class PartOre : Default {};
class PartOreSilver : Default {};
class PartOreGold : Default {};
class ItemPacked : Default {};
class ItemSolar : Default {};
class ItemCables : Default {};
class ItemBattery : Default {};
class ItemScraps : Default {};
class ItemCorrugated : Default {};
class ItemCorrugatedLg : Default {};
class 5Rnd_rollins_mag : Default{};
class CSGAS : Default {};
class sledge_swing : Default {};
class stick_swing : Default {};
class hatchet_swing : Default {};
class WoodLog_EPOCH : Default {};
class ItemCoolerE : Default {};
class lighter_epoch : Default {};
class Item_AssaultPack_cbr : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_cbr";
};
class Item_AssaultPack_dgtl : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_dgtl";
};
class Item_AssaultPack_khk : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_khk";
};
class Item_AssaultPack_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_mcamo";
};
class Item_AssaultPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_ocamo";
};
class Item_AssaultPack_rgr : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_rgr";
};
class Item_AssaultPack_sgg : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_sgg";
};
class Item_AssaultPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_blk";
};
class Item_Carryall_cbr : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_cbr";
};
class Item_Carryall_khk : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_khk";
};
class Item_Carryall_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_mcamo";
};
class Item_Carryall_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_ocamo";
};
class Item_Carryall_oli : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_oli";
};
class Item_Carryall_oucamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_oucamo";
};
class Item_FieldPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_blk";
};
class Item_FieldPack_cbr : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_cbr";
};
class Item_FieldPack_khk : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_khk";
};
class Item_FieldPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_ocamo";
};
class Item_FieldPack_oli : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_oli";
};
class Item_FieldPack_oucamo : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_oucamo";
};
class Item_Kitbag_cbr : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_cbr";
};
class Item_Kitbag_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_mcamo";
};
class Item_Kitbag_rgr : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_rgr";
};
class Item_Kitbag_sgg : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_sgg";
};
class Item_TacticalPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_blk";
};
class Item_TacticalPack_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_mcamo";
};
class Item_TacticalPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_ocamo";
};
class Item_TacticalPack_oli : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_oli";
};
class Item_TacticalPack_rgr : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_rgr";
};
class Item_smallbackpack_red : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_red_epoch";
};
class Item_smallbackpack_green : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_green_epoch";
};
class Item_smallbackpack_teal : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_teal_epoch";
};
class Item_smallbackpack_pink : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_pink_epoch";
};
};

View File

@ -64,6 +64,7 @@ disableRandomization[] = {"All"};
#include "Configs\CfgEpochConfiguration.hpp"
#include "Configs\CfgClientFunctions.hpp"
#include "Configs\CfgObjectInteractions.hpp"
#include "Configs\CfgItemInteractions.hpp"
// A3 specific configs
#include "Configs\CfgFunctions.hpp"