From fb9882185d870ff5232f90556df65e95728d3ec7 Mon Sep 17 00:00:00 2001 From: He-Man Date: Thu, 16 Feb 2017 23:34:48 +0100 Subject: [PATCH] Faster feedback from Targets reaveal player to all near objects on Epoch-ActionKey pressed. Whithout this, upgraded Buildings need up to 10 seconds to get in Target. --- .../compile/interface_event_handlers/EPOCH_KeyDown.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf b/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf index bbb2c01f..d3a0c574 100644 --- a/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf +++ b/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf @@ -83,6 +83,7 @@ if (_dikCode == EPOCH_keysDebugMon) then { //Action Menu if (_dikCode == EPOCH_keysAction) then { //_handled = true; + {player reveal _x;} foreach (player nearObjects 50); if !(EPOCH_keysActionPressed) then { EPOCH_keysActionPressed = true; if (cursorTarget isKindOf "AllVehicles") then {