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Safe/Load all Vehicle Magazines correctly
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@ -95,7 +95,7 @@ if (!isNull _vehicle) then {
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];
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_colorSlot = _vehicle getVariable ["VEHICLE_TEXTURE",0];
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_VAL = [typeOf _vehicle,[(getposATL _vehicle call EPOCH_precisionPos),vectordir _vehicle,vectorup _vehicle],damage _vehicle,_hitpoints,fuel _vehicle,_inventory,magazinesAmmo _vehicle,_colorSlot];
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_VAL = [typeOf _vehicle,[(getposATL _vehicle call EPOCH_precisionPos),vectordir _vehicle,vectorup _vehicle],damage _vehicle,_hitpoints,fuel _vehicle,_inventory,[true,magazinesAllTurrets _vehicle],_colorSlot];
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["Vehicle", _vehHiveKey, EPOCH_expiresVehicle, _VAL] call EPOCH_fnc_server_hiveSETEX;
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};
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};
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