diff --git a/Changelogs/0.3.8.0.txt b/Changelogs/0.3.8.0.txt index f87c5cd0..aa3bd22d 100644 --- a/Changelogs/0.3.8.0.txt +++ b/Changelogs/0.3.8.0.txt @@ -43,13 +43,14 @@ [Info] Some AI Scripts Mods may not work with disableRemoteSensors enabled. You can disable with "disableRemoteSensors = false;" in CfgEpochClient. [Info] Removed old .bikey and added new one for 0380. -Build: 427 +Build: 428 +[Changed] 1.58 Difficulty Overhaul changes thanks to klinGiii on the forum: http://epochmod.com/forum/index.php?/topic/41922-158-difficulty-overhaul [Changed] Increased range for vehicle interactions to fix issues with access to larger vehicles. Thanks to Grahame for the report: http://epochmod.com/forum/index.php?/topic/41894-cannot-unlock-large-vehicles/ [Changed] Preloading sapper by spawning one on the map at server start. [Changed] Change to github markdown for credits and license. [Fixed] Mission loot payout not working. Thanks to @He-Man for the fix: http://epochmod.com/forum/index.php?/topic/41892-payout-trader-mission-broken/ [Fixed] Crafting recipe for Vehicle Repair Kit had wrong part in usedIn array. Thanks to LeBarbare for the report: http://epochmod.com/forum/index.php?/topic/41896-wrong-recipe-place/ -[Fixed] Green Marked traders unable to be accessed. +[Fixed] Green Marked traders unable to be accessed. Thanks to @He-Man for the report: http://epochmod.com/forum/index.php?/topic/41887-radom-unexpected-script-failure-with-traders-ai_slot/ [Fixed] Trailing commas in CfgLootTable. [Fixed] Disallow building inside of vehicles. [Fixed] Incorrectly enabled CUP vehicles and weapons support if only Core and Maps where enabled. diff --git a/Server_Install_Pack/SC/server-example.cfg b/Server_Install_Pack/SC/server-example.cfg index d6f3d889..6dc1808b 100644 --- a/Server_Install_Pack/SC/server-example.cfg +++ b/Server_Install_Pack/SC/server-example.cfg @@ -48,7 +48,7 @@ class Missions { class Epoch { template = epoch.Altis; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER - difficulty = "veteran"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE + difficulty = "custom"; // difficulty settings: custom }; }; diff --git a/Server_Install_Pack/sc/users/sc/sc.arma3profile b/Server_Install_Pack/sc/users/sc/sc.arma3profile index e0eb0e76..3a07015f 100644 --- a/Server_Install_Pack/sc/users/sc/sc.arma3profile +++ b/Server_Install_Pack/sc/users/sc/sc.arma3profile @@ -1,58 +1,37 @@ -version=2; - -viewDistance=3000; -preferredObjectViewDistance=3000; -terrainGrid=12.5; -activeKeys[]= +difficulty = "Custom"; +class DifficultyPresets { -}; - -class Difficulties -{ - class veteran + class CustomDifficulty { - class Flags + class Options { - Armor=0; - FriendlyTag=1; - EnemyTag=0; - MineTag=0; - HUD=1; - HUDWp=1; - HUDWpPerm=1; - HUDGroupInfo=1; - AutoSpot=0; - WeaponCursor=1; - ClockIndicator=1; - 3rdPersonView=1; - UltraAI=0; - CameraShake=0; - DeathMessages=1; - NetStats=1; - VonID=1; - ExtendetInfoType=0; + groupIndicators=2; + friendlyTags=0; + enemyTags=0; + detectedMines=0; + commands=1; + waypoints=1; + weaponInfo=0; + stanceIndicator=1; + reducedDamage=0; + staminaBar=0; + weaponCrosshair=1; + visionAid=0; + thirdPersonView=1; + cameraShake=1; + scoreTable=1; + deathMessages=1; + vonID=1; + mapContent=0; + autoReport=0; + multipleSaves=0; + }; - skillFriendly=0.6; - skillEnemy=0.6; - precisionFriendly=0.28; - precisionEnemy=0.28; + aiLevelPreset=2; }; - class mercenary + class CustomAILevel { - class Flags - { - HUD=1; - AutoSpot=0; - WeaponCursor=0; - DeathMessages=1; - NetStats=1; - VonID=1; - }; - skillFriendly=0.6; - skillEnemy=0.6; - precisionFriendly=0.28; - precisionEnemy=0.28; + skillAI=1; + precisionAI=0; }; }; - -difficulty="veteran"; \ No newline at end of file