From 4003e6d49ca8db0bd908172713fb7dc712fb0c79 Mon Sep 17 00:00:00 2001 From: vbawol Date: Fri, 20 Oct 2017 14:38:00 -0500 Subject: [PATCH] bunker update revert to normal object for first spawn inrease size by 10 --- Sources/epoch_server/init/server_init.sqf | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/Sources/epoch_server/init/server_init.sqf b/Sources/epoch_server/init/server_init.sqf index cbf3372a..fa0d570b 100644 --- a/Sources/epoch_server/init/server_init.sqf +++ b/Sources/epoch_server/init/server_init.sqf @@ -286,8 +286,8 @@ if (worldName == "VR") then { _newBunkerCounter = 0; // size - _maxRows = 20; - _maxColumns = 20; + _maxRows = 30; + _maxColumns = 30; _rngChance = 0; // Lower this to spawn more positions _scriptHiveKey = "EPOCH:DynamicBunker"; // do not change @@ -326,7 +326,7 @@ if (worldName == "VR") then { // Generate Seed _seed = random 999999; diag_log format["Generating bunker with seed: %1",_seed]; - _location = ATLToASL _debugLocation; + _location = _debugLocation; _originalLocation = +_location; _valuesAndWeights = [ "bunker_epoch", 0.2, // empty bunker @@ -354,8 +354,7 @@ if (worldName == "VR") then { _rng = _seed random [_location select 0,_location select 1]; if (_rng > _rngChance) then { _selectedBunker = selectRandomWeighted _valuesAndWeights; - _object = createSimpleObject [_selectedBunker, _location]; - //_object = createVehicle [_selectedBunker, _location, [], 0, "CAN_COLLIDE"]; + _object = createVehicle [_selectedBunker, _location, [], 0, "CAN_COLLIDE"]; if (isNull _firstBunker) then {_firstBunker = _object;}; _allBunkers pushBack _object; _newBunkerCounter = _newBunkerCounter + 1;