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tone down player detonate power
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@ -17,6 +17,6 @@ diag_log format["Epoch: ADMIN: Attempting player detonate on %1.", getPlayerUID
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if !([_player,_token]call EPOCH_server_getPToken)exitWith{};
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_pos = getPosATL _player;
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_bomb = createVehicle["SapperB_Charge_Ammo", _pos, [], 0, "CAN_COLLIDE"];
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_bomb = createVehicle["Sapper_Charge_Ammo", _pos, [], 0, "CAN_COLLIDE"];
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_bomb setDamage 1;
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hideObjectGlobal _player;
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hideObjectGlobal _player;
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