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Draft for Changelog
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changelog.md
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changelog.md
@ -3,11 +3,36 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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## [1.1.0.0] - Unreleased
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### Added
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Plant Spawner: vehicle object for sunflower. @Helion4
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- Plant Spawner: vehicle object for sunflower. @Helion4
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- Examples for Vehicle upgrades for Server Admins into CfgVehicleUpgrades.hpp @He-Man
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- Make Lighter refillable at Fuel-Sources (Gasstations / Vehicles)
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- Make Trader more configurable in epochconfig.hpp @He-Man
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- Added Examples for Batchfiles to control Server Restarts @DirtySanchez
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- default pops for "center" marker
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- More map supports
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- Lighter is needed to imflame fires @DirtySanchez
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- FireExtinguisher is needed to "put our fire" on Burn Barrel @DirtySanchez
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- Rope is needed for SlingLoad (get back on release) @DirtySanchez
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- R3F compatibility for SlingLoad @DirtySanchez
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- Hints while using Vehicle Repair (MultiGun) @He-Man
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- Config to completely disabale Simulation for BaseParts (if not needed) @He-Man
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- Made Radiation configureable by cfgepochclient.hpp @Raymix
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- Hints for lock / unlock Vehicles / Storages
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### Fixed
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False BE kicks since Arma 3 1.80 update.
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- False BE kicks since Arma 3 1.80 update.
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- Nightlight now also follow players inside Vehicles @He-Man
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- Fixed fault disabled DynamicDebris @morgoth
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- Without Advanced Vehicle Repair, Vehicle upgrade was not available @He-Man
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- Base Storages could be deleted if near Loot containers were auto-deleted @He-Man
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- Some Tarp Loot was spawned under the Floor @He-Man
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- Reworked wall check by getting out of Vehicles @He-Man
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### Changed
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RCon Port is now set to 2307 by default since changes in A3 1.78 prevent use of 2306.
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- RCon Port is now set to 2307 by default since changes in A3 1.78 prevent use of 2306.
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- SnapPoints for Building objects (especially half / quarter Floors) @He-Man
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- Some performance tweaks
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- Moved default rcon Port to 2307 (as 2306 is now used as default client BE-Port)
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- Inventory will be opened automatically, if "you found something"
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- EPOCH Events reworked (Markers will change if players near / event looted) @DirtySanchez
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## [1.0.0.1077] - 2017-11-05
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### Added
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