repack for fnc cleanup

This commit is contained in:
vbawol 2016-02-18 18:46:13 -06:00
parent e9847e1f51
commit 4c6b747807
42 changed files with 126 additions and 105 deletions

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n

View File

@ -1,8 +1,8 @@
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, Epoch Login">*/
/*%FSM<HEAD>*/
/*
item0[] = {"INIT",0,4346,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,250,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item0[] = {"INIT",0,250,-25.000000,-375.000000,75.000000,-325.000000,0.000000,"INIT"};
item1[] = {"FINISH",1,4346,-25.000000,1475.000000,75.000000,1525.000000,0.000000,"FINISH"};
item2[] = {"true",8,218,-150.000000,-125.000000,-50.000000,-75.000000,0.000000,"true"};
item3[] = {"Version_Check",2,250,-25.000000,-75.000000,75.000000,-25.000000,0.000000,"Version Check"};
item4[] = {"Player_Object_Re",4,218,-150.000000,75.000000,-50.000000,125.000000,0.000000,"Player" \n "Object Ready"};
@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,34.215698,-863.945923,585,630,1};
window[] = {2,-1,-1,-1,-1,897,130,1422,130,3,603};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-354.892670,479.114502,1946.016846,1047.855225,585,630,1};
window[] = {2,-1,-1,-1,-1,871,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -263,7 +263,8 @@ class FSM
" diag_log ""EPOCH-LOGIN: Finish!"";" \n
"};" \n
"" \n
"" \n
"EPOCH_loginFSM = nil;" \n
"EPOCH_playerLoginInit = nil;" \n
"" \n
"//player enableSimulation true;" \n
"" \n