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Ejector Seat
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@ -326,7 +326,7 @@ class FSM
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" // if player is inside a vehicle check vehicle is in allowed safe vehicles list." \n
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" if (_vehicle != _x && {!(typeOf _vehicle in _safeVehicles)}) then {" \n
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" // check if vehicle has token set server side and ignore vehicle if was spawned by a Curator (zeus)" \n
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" if ((objectCurators _vehicle) isEqualTo [] && {!(_vehicle call EPOCH_server_getVToken)}) then {" \n
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" if ((objectCurators _vehicle) isEqualTo [] && {!(_vehicle call EPOCH_server_getVToken)} && !(_vehicle iskindof ""Ejection_Seat_Base_F"")) then {" \n
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" diag_log format[""ADMIN: Invalid Vehicle detected and deleted %1 with %2 driving"",_vehicle,_x];" \n
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" deleteVehicle _vehicle;" \n
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" };" \n
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@ -585,4 +585,4 @@ class FSM
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{
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};
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};
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/*%FSM</COMPILE>*/
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/*%FSM</COMPILE>*/
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