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https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
remove phone and add crypto to player body.
now uses dynamic action menu for take option on dead player bodies.
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parent
e69e47185a
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@ -2,8 +2,8 @@ private["_getCrypto"];
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if !(isNil "EPOCH_takeCryptoLock") exitWith {};
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EPOCH_takeCryptoLock = true;
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if (!isNull _this) then {
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if ((typeof _this) == "Land_MPS_EPOCH") then {
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_getCrypto = _this getVariable["Crypto", 0];
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_getCrypto = _this getVariable["Crypto", 0];
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if (_getCrypto > 0) then {
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[player, Epoch_personalToken, _this] remoteExec ["EPOCH_server_takeCrypto",2];
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[format["You found %1 Krypto.", _getCrypto], 5] call Epoch_message;
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};
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@ -28,6 +28,7 @@ class CfgActionMenu
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dyna_isVehicle = "if (!(isNull dyna_cursorTarget) && alive dyna_cursorTarget) then {((dyna_cursorTarget isKindOf 'LandVehicle') || (dyna_cursorTarget isKindOf 'Air') || (dyna_cursorTarget isKindOf 'Ship') || (dyna_cursorTarget isKindOf 'Tank'))} else {false}";
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dyna_isTrader = "if (!(isNull dyna_cursorTarget) && alive dyna_cursorTarget) then {((dyna_cursorTarget isKindOf 'Man') && (dyna_cursorTarget != player) && (!isPlayer dyna_cursorTarget) && ((dyna_cursorTarget getVariable['AI_SLOT', -1]) != -1))} else {false}";
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dyna_isPlayer = "if (!(isNull dyna_cursorTarget) && alive dyna_cursorTarget) then {((dyna_cursorTarget isKindOf 'Man') && (dyna_cursorTarget != player) && (isPlayer dyna_cursorTarget))} else {false}";
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dyna_isDeadPlayer = "if (!(isNull dyna_cursorTarget) && !(alive dyna_cursorTarget)) then {((dyna_cursorTarget isKindOf 'Man') && (dyna_cursorTarget != player))} else {false}";
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dyna_canAcceptTrade = "if (!(isNull EPOCH_pendingP2ptradeTarget) && alive EPOCH_pendingP2ptradeTarget) then {((EPOCH_pendingP2ptradeTarget isKindOf 'Man') && (dyna_cursorTarget isEqualTo EPOCH_pendingP2ptradeTarget))} else {false}";
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dyna_locked = "locked dyna_cursorTarget in [2,3]";
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dyna_lockedInVehicle = "locked vehicle player in [2,3]";
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@ -77,6 +77,13 @@ class tra_shop
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tooltip = "Shop";
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};
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class player_takeCrypto
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{
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condition = "dyna_isDeadPlayer && (dyna_cursorTarget getVariable ['Crypto',0]) > 0";
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action = "dyna_cursorTarget call EPOCH_takeCrypto;";
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icon = "x\addons\a3_epoch_code\Data\UI\buttons\krypto.paa";
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tooltip = "Take Krypto";
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};
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class player_trade
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{
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condition = "dyna_isPlayer";
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@ -45,9 +45,8 @@ _vars = _playerObj getVariable["VARS", _defaultVars];
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_current_crypto = _vars select _cIndex;
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if (_current_crypto > 0) then{
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_veh = createVehicle["Land_MPS_EPOCH", _pos, [], 1.5, "NONE"];
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diag_log format["Epoch: ADMIN: Created crypto device for %1 with %2 at %3", getPlayerUID _playerObj, _current_crypto, _pos];
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_veh setVariable["Crypto", _current_crypto, true];
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_playerObj setVariable["Crypto", _current_crypto, true];
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diag_log format["Epoch: ADMIN: Crypto added to dead body for %1 with %2 at %3", getPlayerUID _playerObj, _current_crypto, _pos];
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};
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[_playerObj, _defaultVars] call EPOCH_server_savePlayer;
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@ -22,7 +22,8 @@ if (_player distance _object > 10) exitWith {};
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_getCrypto = _object getVariable["Crypto", 0];
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if (_getCrypto > 0) then {
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deleteVehicle _object;
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// remove crypto from object
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_object setVariable["Crypto", nil, true];
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// get vars array and current Crypto value
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_cIndex = EPOCH_customVars find "Crypto";
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@ -36,4 +37,7 @@ if (_getCrypto > 0) then {
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_current_crypto remoteExec ['EPOCH_effectCrypto',_player];
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_vars set[_cIndex, _current_crypto];
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_player setVariable["VARS", _vars];
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// debug and logging.
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diag_log format["Epoch: ADMIN: %1 picked up %2 Crypto from object %3 with puid %4 at %5", getPlayerUID _player, _current_crypto, [_object, typeOf _object],_object getVariable['PUID', ''],getposATL _object];
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};
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@ -231,7 +231,7 @@ class FSM
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"" \n
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"// TODO need better way allMissionObjects is not performant" \n
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"if (_cleanupItems isEqualTo []) then {" \n
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" _cleanupItems = allMissionObjects ""groundWeaponHolder"" + entities ""Land_MPS_EPOCH"" + entities ""WeaponHolderSimulated"";" \n
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" _cleanupItems = allMissionObjects ""groundWeaponHolder"" + entities ""WeaponHolderSimulated"";" \n
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"};"/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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