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Config to make Temp Vehicles tradeable
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8b6d609572
commit
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@ -13,12 +13,13 @@
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/traders/EPOCH_startNpcTrade.sqf
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/traders/EPOCH_startNpcTrade.sqf
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*/
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*/
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private ["_PlayerItemsOutBox","_TraderItemsOutBox","_config","_current_crypto","_sizeIn","_arrayIn","_item","_rounds","_mags","_itemMags","_index","_sizeOut","_arrayOut","_itemWorth","_itemTax","_tax","_maxrnd"];
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private ["_EnableTempVehTrade","_PlayerItemsOutBox","_TraderItemsOutBox","_config","_current_crypto","_sizeIn","_arrayIn","_item","_rounds","_mags","_itemMags","_index","_sizeOut","_arrayOut","_itemWorth","_itemTax","_tax","_maxrnd"];
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if (!isNil "EPOCH_TRADE_STARTED") exitWith{};
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if (!isNil "EPOCH_TRADE_STARTED") exitWith{};
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if (isNull _this) exitWith{};
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if (isNull _this) exitWith{};
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if (alive _this) then {
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if (alive _this) then {
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_EnableTempVehTrade = ["CfgEpochClient", "EnableTempVehTrade", false] call EPOCH_fnc_returnConfigEntryV2;
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_PlayerItemsOutBox = 41501;
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_PlayerItemsOutBox = 41501;
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_TraderItemsOutBox = 41502;
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_TraderItemsOutBox = 41502;
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_config = 'CfgPricing' call EPOCH_returnConfig;
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_config = 'CfgPricing' call EPOCH_returnConfig;
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@ -65,7 +66,7 @@ if (alive _this) then {
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if (!isNull _vehicle) then {
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if (!isNull _vehicle) then {
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if (local _vehicle) then {
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if (local _vehicle) then {
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_vehSlot = _vehicle getVariable["VEHICLE_SLOT", "ABORT"];
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_vehSlot = _vehicle getVariable["VEHICLE_SLOT", "ABORT"];
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if (_vehSlot != "ABORT") then {
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if (_vehSlot != "ABORT" || _EnableTempVehTrade) then {
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_arrayIn pushBack [_item,_rounds];
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_arrayIn pushBack [_item,_rounds];
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_added = true;
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_added = true;
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};
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};
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@ -200,6 +200,8 @@ class CfgEpochClient
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Fav_FastWeaponSwitching = "false"; // If enabled, same slot weapons from favorites bar are equipped instantly, otherwise reload action is played (recommended for immersion)
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Fav_FastWeaponSwitching = "false"; // If enabled, same slot weapons from favorites bar are equipped instantly, otherwise reload action is played (recommended for immersion)
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Fav_BannedItems[] = {"FAK"}; // Items that users are not allowed to pin
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Fav_BannedItems[] = {"FAK"}; // Items that users are not allowed to pin
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EnableTempVehTrade = "false"; // Enable selling of temp Vehicles (not handled by Epoch). Temp Vehicles will not be stored in Traders, but can be sold
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// Advanced Vehicle Repair
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// Advanced Vehicle Repair
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UseAdvancedVehicleRepair = "true"; // Switch On / Off Advanced Vehicle Repair (Does not effect SuppressedCraftingItems !)
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UseAdvancedVehicleRepair = "true"; // Switch On / Off Advanced Vehicle Repair (Does not effect SuppressedCraftingItems !)
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EnableRemoveParts = "true"; // Enable removing Tires / Engines from Vehicles
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EnableRemoveParts = "true"; // Enable removing Tires / Engines from Vehicles
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@ -17,12 +17,13 @@ private [ "_MaxBankDebit","_SkipOut","_VAL","_aiItems","_bankBalance","_bankData
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"_group","_helipad","_helipads","_item","_itemClasses","_itemQty","_itemQtys","_itemTax","_itemWorth","_itemsIn","_itemsOut","_lockOwner","_makeTradeIn","_message","_nearByHolder",
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"_group","_helipad","_helipads","_item","_itemClasses","_itemQty","_itemQtys","_itemTax","_itemWorth","_itemsIn","_itemsOut","_lockOwner","_makeTradeIn","_message","_nearByHolder",
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"_objHiveKey","_objOwner","_playerCryptoLimit","_playerGroup","_playerNetID","_playerUID","_position","_qtyIndex","_response","_return","_returnIn","_returnOut","_road",
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"_objHiveKey","_objOwner","_playerCryptoLimit","_playerGroup","_playerNetID","_playerUID","_position","_qtyIndex","_response","_return","_returnIn","_returnOut","_road",
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"_serverSettingsConfig","_slot","_smoke","_tax","_tmpposition","_tradeIn","_tradeOut","_tradeQtyTotal","_tradeTotal","_vars","_vehHiveKey","_vehObj","_vehSlot","_vehicle","_vehicleBought",
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"_serverSettingsConfig","_slot","_smoke","_tax","_tmpposition","_tradeIn","_tradeOut","_tradeQtyTotal","_tradeTotal","_vars","_vehHiveKey","_vehObj","_vehSlot","_vehicle","_vehicleBought",
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"_vehicleSold","_vehicles","_vehslot","_wH","_wHPos","_wp","_kIndex","_playerCStats","_playerKarma","_playerKarmaAdj"
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"_vehicleSold","_vehicles","_vehslot","_wH","_wHPos","_wp","_kIndex","_playerCStats","_playerKarma","_playerKarmaAdj","_EnableTempVehTrade"
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];
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];
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params ["_trader","_itemsIn","_itemsOut","_player",["_token","",[""]] ];
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params ["_trader","_itemsIn","_itemsOut","_player",["_token","",[""]] ];
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_playerUID = getplayeruid _player;
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_playerUID = getplayeruid _player;
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_EnableTempVehTrade = ["CfgEpochClient", "EnableTempVehTrade", false] call EPOCH_fnc_returnConfigEntryV2;
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_vehicleSold = false;
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_vehicleSold = false;
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_vehicleBought = false;
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_vehicleBought = false;
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@ -75,7 +76,15 @@ if (_slot != -1) then {
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_playerNetID = owner _player;
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_playerNetID = owner _player;
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if (_playerNetID == (owner _vehicle)) then {
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if (_playerNetID == (owner _vehicle)) then {
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_vehSlot = _vehicle getVariable["VEHICLE_SLOT", "ABORT"];
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_vehSlot = _vehicle getVariable["VEHICLE_SLOT", "ABORT"];
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if (!_vehicleSold && _vehSlot != "ABORT") then {
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if (!_vehicleSold && (_vehSlot != "ABORT" || _EnableTempVehTrade)) then {
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_vehicleSold = true;
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_makeTradeIn = true;
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if (_vehSlot == "ABORT") exitwith {
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_itemQty = 0;
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_itemsIn set [_foreachindex,[_item,_itemQty]];
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removeFromRemainsCollector [_vehicle];
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deleteVehicle _vehicle;
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};
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_BaseClass = _vehicle getvariable ["VEHICLE_BaseClass",""];
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_BaseClass = _vehicle getvariable ["VEHICLE_BaseClass",""];
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if !(_BaseClass isequalto "") then {
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if !(_BaseClass isequalto "") then {
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_item = _BaseClass;
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_item = _BaseClass;
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@ -83,13 +92,11 @@ if (_slot != -1) then {
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};
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};
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removeFromRemainsCollector [_vehicle];
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removeFromRemainsCollector [_vehicle];
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deleteVehicle _vehicle;
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deleteVehicle _vehicle;
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_vehicleSold = true;
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_vehHiveKey = format["%1:%2", (call EPOCH_fn_InstanceID), _vehSlot];
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_vehHiveKey = format["%1:%2", (call EPOCH_fn_InstanceID), _vehSlot];
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_VAL = [];
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_VAL = [];
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["Vehicle", _vehHiveKey, _VAL] call EPOCH_fnc_server_hiveSET;
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["Vehicle", _vehHiveKey, _VAL] call EPOCH_fnc_server_hiveSET;
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EPOCH_VehicleSlots pushBack _vehSlot;
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EPOCH_VehicleSlots pushBack _vehSlot;
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missionNamespace setVariable ['EPOCH_VehicleSlotCount', count EPOCH_VehicleSlots, true];
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missionNamespace setVariable ['EPOCH_VehicleSlotCount', count EPOCH_VehicleSlots, true];
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_makeTradeIn = true;
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};
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};
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};
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};
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};
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};
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