missed changelog entry for toxic smoke grenade

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vbawol 2017-03-01 17:18:28 -06:00
parent 4a95679713
commit 59ea2b6ee8

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@ -2,6 +2,7 @@
[Added] Custom event handler and OnEachFrame hooks added. https://github.com/Ignatz-HeMan/Epoch/tree/experimental/Sources/epoch_code/customs Thanks to @Ignatz-HeMan [Added] Custom event handler and OnEachFrame hooks added. https://github.com/Ignatz-HeMan/Epoch/tree/experimental/Sources/epoch_code/customs Thanks to @Ignatz-HeMan
[Added] Crafting recipe: Mortar (Uses: 12x Rock, 2x dirty water) (Requires: Fire and workbench within 3m). Thanks to @baaljayjay for the suggestion. [Added] Crafting recipe: Mortar (Uses: 12x Rock, 2x dirty water) (Requires: Fire and workbench within 3m). Thanks to @baaljayjay for the suggestion.
[Added] Customizability of units spawned by UAV alert via CfgEpochClient > uavAlertUnitSpawnTemplate. (Default: I_Soldier_EPOCH) [Added] Customizability of units spawned by UAV alert via CfgEpochClient > uavAlertUnitSpawnTemplate. (Default: I_Soldier_EPOCH)
[Added] Toxic Smoke Grenades can now be found in the world.
[Changed] Optimized database SET and SETEX calls in both SQF and C++. [Changed] Optimized database SET and SETEX calls in both SQF and C++.
[Changed] Optimized database GETRANGE call. [Changed] Optimized database GETRANGE call.
[Changed] Optimized NPC Trading and fixed issue if trade failed. Thanks to @Ignatz-HeMan [Changed] Optimized NPC Trading and fixed issue if trade failed. Thanks to @Ignatz-HeMan