add new helicopter to spawn

This commit is contained in:
vbawol 2015-07-28 12:44:08 -05:00
parent 2e1b3851b7
commit 5ad120303f

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@ -12,11 +12,11 @@ lootMultiplier = 0.5; // 1 = max loot bias. This controls how much loot can payo
// Events
airDrops = false; // TBA
WeatherChangeTime = 1200; // This controls how fast the weather changes as well as how fast shipping containers and earthquakes happen.
WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{1,1}}; // Clear day; {19,1,{1,1,40},1,{5,5}}; // Cold Foggy Rainy Overcast Windy; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{1,1}}; // Clear day; {19,1,{1,1,40},1,{5,5}}; // Cold Foggy Rainy Overcast Windy; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
events[] = {
{ 3600, "CarnivalSpawner" }, // SECOND <scalar>, EVENT <string>
{ 2400, "EarthQuake" },
{ 1800, "ChangeWeather" },
{ 1800, "ChangeWeather" },
{ 1200, "ContainerSpawner" },
{ 300, "PlantSpawner" } //No comma on last Entry
};
@ -72,7 +72,8 @@ allowedVehiclesList[] = {
{"K03",2},
{"K04",2},
{"ebike_epoch",7},
{"mosquito_epoch",7}
{"mosquito_epoch",5},
{"C_Heli_Light_01_civil_EPOCH",5}
};
// Traders
@ -85,8 +86,8 @@ forceStaticTraders = true; // disables traders moving from work to home
showEarthQuakes = true; // show mineral viens caused by earthquakes
showShippingContainers = true; // Show location of events based loots (plants, shipping container, Carnival)
SHOW_TRADERS = true; // Show locations of traders
SHOW_JAMMERS = false; // Shows location of base jammers
SHOW_BOATLOOT = true; // Shows the location of shipwreck loot
SHOW_JAMMERS = false; // Shows location of base jammers
SHOW_BOATLOOT = true; // Shows the location of shipwreck loot
DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles
// Hive Related
@ -100,4 +101,4 @@ hiveAsync = true; // true = asynchronous hive calls (non blocking), false = sync
// Admin Features
hiveAdminCmdExec = false; // true = enables extra (To Be Released) feature to allow execution of code via hive.
hiveAdminSavePlayerList = true; // true = enables saving of playerUID array to hive value PLAYERS:#InstanceID.
hiveAdminCmdTime = 5; // how many seconds between each command queue call.
hiveAdminCmdTime = 5; // how many seconds between each command queue call.