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Update server_monitor.fsm
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1b2aac3bdd
commit
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@ -294,7 +294,7 @@ class FSM
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" _deSim = false;" \n
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" _deSim = false;" \n
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" if (crew _selectedVehicle isEqualTo []) then {" \n
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" if (crew _selectedVehicle isEqualTo []) then {" \n
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" if ((getPos _selectedVehicle) select 2 < 1) then {" \n
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" if ((getPos _selectedVehicle) select 2 < 1) then {" \n
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" if ({isPlayer _selectedVehicle} count (_selectedVehicle nearEntities[[""CAManBase"", ""LandVehicle"", ""Ship"", ""Air"", ""Tank""], 300]) == 0) then {" \n
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" if ({isPlayer _x} count (_selectedVehicle nearEntities[[""CAManBase"", ""LandVehicle"", ""Ship"", ""Air"", ""Tank""], 300]) == 0) then {" \n
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" _selectedVehicle enableSimulationGlobal false;" \n
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" _selectedVehicle enableSimulationGlobal false;" \n
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" _deSim = true;" \n
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" _deSim = true;" \n
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" };" \n
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" };" \n
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@ -458,4 +458,4 @@ class FSM
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{
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{
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};
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};
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};
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};
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/*%FSM</COMPILE>*/
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/*%FSM</COMPILE>*/
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