fix error line 110

This commit is contained in:
vbawol 2017-07-24 10:05:07 -05:00
parent 77ae1625a6
commit 5fe2d99731

View File

@ -110,12 +110,24 @@ _config = configFile >> "CfgEpoch";
_useWorldPos = (_x select 4) isEqualTo "true";
};
_pos1 = _x select 1;
// allow forth position element to set direction if set
_dir1 = 0;
_dir2 = 0;
if (count _pos1 >= 4) then {
_dir1 = _pos1 deleteAt 3;
};
if !(_useWorldPos) then {
_pos1 = _debug modelToWorld (_x select 1);
};
_exitClass = _x select 2;
_pos = _x select 3;
// allow forth position element to set direction if set
if (count _pos >= 4) then {
_dir2 = _pos deleteAt 3;
};
// load template props for marker location
if (_pos isEqualType "") then {
@ -126,15 +138,7 @@ _config = configFile >> "CfgEpoch";
_pro2 = createVehicle ["ProtectionZone_Invisible_F", _pos, [], 0, "CAN_COLLIDE"];
};
// allow forth position element to set direction if set
_dir1 = 0;
_dir2 = 0;
if (count _pos1 >= 4) then {
_dir1 = _pos1 deleteAt 3;
};
if (count _pos >= 4) then {
_dir2 = _pos deleteAt 3;
};
_pro1 = createVehicle ["ProtectionZone_Invisible_F", _pos1, [], 0, "CAN_COLLIDE"];
_veh1 = createVehicle[_enterClass, _pos1, [], 0, "CAN_COLLIDE"];