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fix error line 110
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parent
77ae1625a6
commit
5fe2d99731
@ -110,12 +110,24 @@ _config = configFile >> "CfgEpoch";
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_useWorldPos = (_x select 4) isEqualTo "true";
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_useWorldPos = (_x select 4) isEqualTo "true";
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};
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};
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_pos1 = _x select 1;
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_pos1 = _x select 1;
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// allow forth position element to set direction if set
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_dir1 = 0;
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_dir2 = 0;
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if (count _pos1 >= 4) then {
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_dir1 = _pos1 deleteAt 3;
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};
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if !(_useWorldPos) then {
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if !(_useWorldPos) then {
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_pos1 = _debug modelToWorld (_x select 1);
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_pos1 = _debug modelToWorld (_x select 1);
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};
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};
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_exitClass = _x select 2;
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_exitClass = _x select 2;
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_pos = _x select 3;
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_pos = _x select 3;
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// allow forth position element to set direction if set
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if (count _pos >= 4) then {
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_dir2 = _pos deleteAt 3;
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};
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// load template props for marker location
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// load template props for marker location
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if (_pos isEqualType "") then {
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if (_pos isEqualType "") then {
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@ -126,15 +138,7 @@ _config = configFile >> "CfgEpoch";
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_pro2 = createVehicle ["ProtectionZone_Invisible_F", _pos, [], 0, "CAN_COLLIDE"];
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_pro2 = createVehicle ["ProtectionZone_Invisible_F", _pos, [], 0, "CAN_COLLIDE"];
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};
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};
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// allow forth position element to set direction if set
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_dir1 = 0;
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_dir2 = 0;
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if (count _pos1 >= 4) then {
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_dir1 = _pos1 deleteAt 3;
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};
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if (count _pos >= 4) then {
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_dir2 = _pos deleteAt 3;
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};
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_pro1 = createVehicle ["ProtectionZone_Invisible_F", _pos1, [], 0, "CAN_COLLIDE"];
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_pro1 = createVehicle ["ProtectionZone_Invisible_F", _pos1, [], 0, "CAN_COLLIDE"];
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_veh1 = createVehicle[_enterClass, _pos1, [], 0, "CAN_COLLIDE"];
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_veh1 = createVehicle[_enterClass, _pos1, [], 0, "CAN_COLLIDE"];
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