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Fix for SetSpawnPoint above Water not working
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@ -117,7 +117,11 @@ if (!isNull _player) then {
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_location = getMarkerPos "respawn_west";
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_location set[2, 0];
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if (_newLocation isEqualType [] && {(count _newLocation) == 3}) then {
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_jammers = nearestObjects[_newLocation, ["PlotPole_EPOCH"], 6];
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_CheckLocation = _newLocation;
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if (surfaceiswater _newLocation) then {
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_CheckLocation = ATLToASL _newLocation;
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};
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_jammers = nearestObjects[_CheckLocation, ["PlotPole_EPOCH"], 6];
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if !(_jammers isEqualTo[]) then {
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// get nearby object
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_jammer = _jammers param [0,objNull];
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