diff --git a/Sources/mpmissions/epoch.Altis/System/player_login.fsm b/Sources/mpmissions/epoch.Altis/System/player_login.fsm index 4c4ffc5a..51e595cd 100644 --- a/Sources/mpmissions/epoch.Altis/System/player_login.fsm +++ b/Sources/mpmissions/epoch.Altis/System/player_login.fsm @@ -34,7 +34,7 @@ item29[] = {"Preload_done",8,218,-150.000000,1425.000000,-50.000000,1475.000000, item30[] = {"",7,210,471.000000,796.000000,479.000000,804.000000,0.000000,""}; item31[] = {"",7,210,471.000000,796.000000,479.000000,804.000000,0.000000,""}; item32[] = {"true",8,218,425.000000,1075.000000,525.000000,1125.000000,0.000000,"true"}; -item33[] = {"Display_Message",2,4346,600.000000,1075.000000,700.000000,1125.000000,0.000000,"Display" \n "Message"}; +item33[] = {"Display_Message",2,250,600.000000,1075.000000,700.000000,1125.000000,0.000000,"Display" \n "Message"}; item34[] = {"Server_Ready",4,218,-25.000000,300.000000,75.000000,350.000000,0.000000,"Server" \n "Ready"}; item35[] = {"Check_Server",2,250,-25.000000,375.000000,75.000000,425.000000,0.000000,"Check Server"}; item36[] = {"Server_not_worki",4,218,125.000000,375.000000,225.000000,425.000000,10.000000,"Server" \n "not working"}; @@ -62,7 +62,7 @@ item57[] = {"Select_Weapon",2,250,150.000000,1300.000000,250.000000,1350.000000, item58[] = {"true",8,218,225.000000,1375.000000,325.000000,1425.000000,0.000000,"true"}; item59[] = {"Do_nothing",2,250,300.000000,1300.000000,400.000000,1350.000000,0.000000,"Do nothing"}; item60[] = {"Check_New_Player",2,250,-25.000000,875.000000,75.000000,925.000000,0.000000,"Check" \n "New Player" \n "Setup"}; -item61[] = {"check_new__player",4,218,-150.000000,925.000000,-50.000000,975.000000,0.000000,"check new " \n "player not null"}; +item61[] = {"check_new__player",4,4314,-150.000000,925.000000,-50.000000,975.000000,0.000000,"check new " \n "player not null"}; item62[] = {"true",8,218,-150.000000,-325.000000,-50.000000,-275.000000,0.000000,"true"}; item63[] = {"Process_1",2,250,-25.000000,-275.000000,75.000000,-225.000000,0.000000,"Process"}; item64[] = {"Wait_ArmA_Loading",4,218,-150.000000,-225.000000,-50.000000,-175.000000,0.000000,"Wait ArmA" \n "Loading Screen" \n "Done"}; @@ -190,8 +190,8 @@ link97[] = {85,79}; link98[] = {86,16}; link99[] = {86,22}; link100[] = {87,31}; -globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,314.041901,1103.864014,1613.338623,764.213013,586,630,1}; -window[] = {2,-1,-1,-1,-1,942,130,1422,130,3,604}; +globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1}; +window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604}; *//*%FSM*/ class FSM { @@ -1039,7 +1039,7 @@ class FSM priority = 0.000000; to="Setup_Player_Obj"; precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == magazines player}"/*%FSM*/; + condition=/*%FSM*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM*/; action=/*%FSM*/""/*%FSM*/; }; /*%FSM*/