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https://github.com/EpochModTeam/Epoch.git
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0.3.8.0421
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parent
a10142907f
commit
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@ -42,3 +42,9 @@
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[Info] epochAH.hpp updated "antihack_checkFiles" for new file paths.
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[Info] epochAH.hpp updated "antihack_checkFiles" for new file paths.
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[Info] Some AI Scripts Mods may not work with disableRemoteSensors enabled. You can disable with "disableRemoteSensors = false;" in CfgEpochClient.
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[Info] Some AI Scripts Mods may not work with disableRemoteSensors enabled. You can disable with "disableRemoteSensors = false;" in CfgEpochClient.
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[Info] Removed old .bikey and added new one for 0380.
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[Info] Removed old .bikey and added new one for 0380.
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Build: 421
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[Fixed] Incorrectly enabled CUP vehicles and weapons support if only Core and Maps where enabled.
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[Fixed] removeExec Battleye kick fixed.
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[Fixed] Player getting stuck waiting for inventory to load.
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[Fixed] Delete base object if over limit.
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@ -37,7 +37,9 @@ if (_item == "") exitWith{ EPOCH_target = objNull; };
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if (EPOCH_playerEnergy <= 0) exitWith{
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if (EPOCH_playerEnergy <= 0) exitWith{
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["<t size = '1.6' color = '#99ffffff'>Need Energy</t>", 5] call Epoch_dynamicText;
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["<t size = '1.6' color = '#99ffffff'>Need Energy</t>", 5] call Epoch_dynamicText;
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};
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};
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if !("" call EPOCH_isBuildAllowed) exitWith{};
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// Remove object if not allowed
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if !("" call EPOCH_isBuildAllowed) exitWith{ deleteVehicle _object };
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EPOCH_simulSwap_Lock = true;
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EPOCH_simulSwap_Lock = true;
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_objType = typeOf _object;
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_objType = typeOf _object;
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@ -1 +1 @@
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build=417;
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build=421;
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@ -1 +1 @@
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build=417;
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build=421;
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@ -86,10 +86,14 @@ if (_this isEqualType []) then {
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_dir = _worldspace select 0;
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_dir = _worldspace select 0;
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_location = _worldspace select 1;
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_location = _worldspace select 1;
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diag_log format["DEBUG: _worldspace %1",_worldspace];
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if (count _location == 2) then{
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if (count _location == 2) then{
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_location = (_location select 0) vectorAdd (_location select 1);
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_location = (_location select 0) vectorAdd (_location select 1);
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};
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};
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diag_log format["DEBUG: _location %1",_location];
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_prevInstance = _worldspace select 2;
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_prevInstance = _worldspace select 2;
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_medical = _arr select 1;
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_medical = _arr select 1;
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_server_vars = _arr select 3;
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_server_vars = _arr select 3;
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@ -135,7 +139,11 @@ if (_this isEqualType []) then {
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_group = createGroup west;
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_group = createGroup west;
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};
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};
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_player setPosATL _location;
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_newPlyr = _group createUnit[_class, _location, [], 0, "CAN_COLLIDE"];
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_newPlyr = _group createUnit[_class, _location, [], 0, "CAN_COLLIDE"];
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diag_log format["DEBUG: _newPlyr %1 %2 %3",_newPlyr, _location, getPosATL _newPlyr];
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if !(isNull _newPlyr) then {
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if !(isNull _newPlyr) then {
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addToRemainsCollector[_newPlyr];
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addToRemainsCollector[_newPlyr];
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@ -326,6 +334,8 @@ if (_this isEqualType []) then {
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[_playerNetID, _playerUID, [_newPlyr, _vars, _currWeap, loadAbs _newPlyr, _playerGroup, _canBeRevived, _newPlyr call EPOCH_server_setPToken,_playerGroupArray]] call EPOCH_server_pushPlayer;
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[_playerNetID, _playerUID, [_newPlyr, _vars, _currWeap, loadAbs _newPlyr, _playerGroup, _canBeRevived, _newPlyr call EPOCH_server_setPToken,_playerGroupArray]] call EPOCH_server_pushPlayer;
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_newPlyr setVariable["SETUP", true, true];
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_newPlyr setVariable["SETUP", true, true];
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diag_log format["DEBUG: _newPlyr SETUP %1",_newPlyr];
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};
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};
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} else {
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} else {
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diag_log format["LOGIN FAILED UNIT NULL: %1 [%2|%3]", _player, _group, count allgroups];
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diag_log format["LOGIN FAILED UNIT NULL: %1 [%2|%3]", _player, _group, count allgroups];
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@ -1 +1 @@
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build=417;
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build=421;
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@ -1 +1 @@
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build=417;
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build=421;
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