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Update init.sqf
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
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@ -102,6 +102,8 @@ if (isNil "EPOCH_display_setup_complete") then {
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// Background radiation
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_outOfBoundsRadiation = ["CfgEpochClient", "outOfBoundsRadiation", 10] call EPOCH_fnc_returnConfigEntryV2;
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_radsLevel = 0;
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// Radiation screen effects threshold
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_radiationEffectsThreshold = ["CfgEpochClient", "radiationEffectsThreshold", 10] call EPOCH_fnc_returnConfigEntryV2;
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_prevEquippedItem = [];
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_damagePlayer = damage player;
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