fix force quality too high causing poor performace

terraingrid should be 10 not greater
This commit is contained in:
[VB]AWOL 2015-06-05 12:57:15 -05:00
parent 99162897c3
commit 6eef6ea49d

View File

@ -22,33 +22,33 @@ class CfgSecConf
{ {
viewDistance = 1600; // Standard Preset = 1600 viewDistance = 1600; // Standard Preset = 1600
viewDistanceObects = 1300; // Standard Preset = 1300 viewDistanceObects = 1300; // Standard Preset = 1300
terrainGrid = 25; // Standard Preset = 25 terrainGrid = 10; // Standard Preset = 25
}; };
class High class High
{ {
viewDistance = 2200; // High Preset = 2200 viewDistance = 2200; // High Preset = 2200
viewDistanceObects = 1800; // High Preset = 1800 viewDistanceObects = 1800; // High Preset = 1800
terrainGrid = 12.5; // High Preset = 12.5 terrainGrid = 10; // High Preset = 12.5
}; };
class VeryHigh class VeryHigh
{ {
viewDistance = 3000; // Very High Preset = 3000 viewDistance = 3000; // Very High Preset = 3000
viewDistanceObects = 2600; // Very High Preset = 2600 viewDistanceObects = 2600; // Very High Preset = 2600
terrainGrid = 6.25; // Very High Preset = 6.25 terrainGrid = 10; // Very High Preset = 6.25
}; };
class Ultra class Ultra
{ {
viewDistance = 3800; // Ultra Preset = 3800 viewDistance = 3800; // Ultra Preset = 3800
viewDistanceObects = 3200; // Ultra Preset = 3200 viewDistanceObects = 3200; // Ultra Preset = 3200
terrainGrid = 3.125; // Ultra Preset = 3.125 terrainGrid = 10; // Ultra Preset = 3.125
}; };
class Custom class Custom
{ {
viewDistance = 2500; // High+ viewDistance = 2500; // High+
viewDistanceObects = 2000; // High+ viewDistanceObects = 2000; // High+
terrainGrid = 10; // Default in MP: 10 terrainGrid = 10; // Default in MP: 10
}; };
mode = "Custom"; mode = "Standard";
}; };
class displayAddEventHandler { class displayAddEventHandler {