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Update VUS#1
Change call to configFile to new missionConfigFile CfgVehicleUpgrades. Add check for crypto client side before sent off to server for completion
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@ -317,7 +317,7 @@ switch _interactOption do {
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};
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};
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_veh = _nearveh select 0;
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_veh = _nearveh select 0;
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_vehType = typeOf _veh;
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_vehType = typeOf _veh;
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_classUpgrade = isClass(configFile >> "cfgVehicles" >> _vehType >> "Upgrades");
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_classUpgrade = isClass(missionConfigFile >> "CfgVehicleUpgrades" >> _vehType);
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if!(_classUpgrade)exitWith{
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if!(_classUpgrade)exitWith{
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["Vehicle can't be upgraded",5] call Epoch_message;_canUpgrade = false;
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["Vehicle can't be upgraded",5] call Epoch_message;_canUpgrade = false;
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};
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};
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@ -329,6 +329,9 @@ switch _interactOption do {
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{
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{
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if((_x select 1) isEqualTo "Crypto")then{
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if((_x select 1) isEqualTo "Crypto")then{
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_crypto = _x select 0;
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_crypto = _x select 0;
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if(EPOCH_playerCrypto < _crypto)exitWith{
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[format["You need %1 crypto to upgrade your %2", _crypto, _vehType],5] call Epoch_message;_canUpgrade = false;
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};
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};
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};
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if(!((_x select 1) in (magazines player)) && !((_x select 1) isEqualTo "Crypto"))exitWith{
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if(!((_x select 1) in (magazines player)) && !((_x select 1) isEqualTo "Crypto"))exitWith{
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[format["You do not have the required materials to upgrade your %1",_vehType],5] call Epoch_message;_canUpgrade = false;
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[format["You do not have the required materials to upgrade your %1",_vehType],5] call Epoch_message;_canUpgrade = false;
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