More Config Fixes / Changes

This commit is contained in:
He-Man 2017-10-14 21:31:42 +02:00
parent cb7ae983b7
commit 7326d9cc3f
3 changed files with 21 additions and 2 deletions

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@ -240,7 +240,7 @@ class CfgBaseBuilding
{
removeParts[] = {{"ItemCorrugatedLg",3}};
upgradeBuilding[] = {{"CinderTower_EPOCH",{{"CinderBlocks",4},{"MortarBucket",4}}}};
upgradeBuildingPart[] = {{"ItemCorrugatedLg",4}};
upgradeBuildingPart[] = {{"ItemCorrugatedLg",2}};
removeBuildingPart[] = {{"ItemCorrugatedLg",2}};
simulClass = "MetalTower_SIM_EPOCH";
staticClass = "MetalTower_EPOCH";
@ -572,6 +572,7 @@ class CfgBaseBuilding
class WoodTower_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
upgradeBuilding[] = {{"MetalTower_EPOCH",{{"ItemCorrugatedLg",4}}}};
upgradeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
removeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodTower_SIM_EPOCH";

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@ -190,7 +190,13 @@ class CfgEpochClient
UseAdvancedVehicleRepair = "true"; // Switch On / Off Advanced Vehicle Repair (Does not effect SuppressedCraftingItems !)
EnableRemoveParts = "true"; // Enable removing Tires / Engines from Vehicles
DisallowSellOnDamage = "false"; // Prevent from selling Vehicles with one or more fully damaged wheel or engine
SuppressedCraftingItems[] = {"VehicleRepairLg"}; // These Items can not be crafted (but can be used in recipe) - for usage of "Advanced Vehicle Repair"
SuppressedCraftingItems[] = { // These Items can not be crafted (but can be used in recipe)
"VehicleRepairLg", // Supressed for Advanced Vehicle Repair (no longer needed)
"KitMetalFloor", // Item is Upgradeable, but you can remove it here to make it also Craftable
"KitMetalTower", // Item is Upgradeable, but you can remove it here to make it also Craftable
"KitCinderFloor", // Item is Upgradeable, but you can remove it here to make it also Craftable
"KitCinderTower" // Item is Upgradeable, but you can remove it here to make it also Craftable
};
VehicleRepairs[] = { // {Hitpoint, dmg to repair, dmg to replace, mat to repair, mat to replace}
{"HitHull",0.33,0.66,"ItemScraps","ItemCorrugated"},
{"HitBody",0.33,1,"ItemScraps","ItemCorrugated"},

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@ -501,6 +501,18 @@ class CfgMainTable
{ "Grenades", 2 }
};
};
class Toilet_EPOCH : Default
{
lootMin = 3;
LootMax = 6;
tables[] = {
{ "Primitive", 10 },
{ "Food", 10 },
{ "Grenades", 2 },
{ "Gems", 2 },
{ "Medical", 2 }
};
};
class Cargo_Container : Default
{
lootMin = 10;