From 7459f9d3a07ab43bb41944ae1235fbaef5beace1 Mon Sep 17 00:00:00 2001 From: vbawol Date: Wed, 27 Sep 2017 11:01:33 -0500 Subject: [PATCH] last typo :8ball: --- Sources/epoch_code/compile/setup/masterLoop/Event1.sqf | 2 +- Sources/epoch_code/compile/setup/masterLoop/Event2.sqf | 2 +- Sources/epoch_code/compile/setup/masterLoop/init.sqf | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Sources/epoch_code/compile/setup/masterLoop/Event1.sqf b/Sources/epoch_code/compile/setup/masterLoop/Event1.sqf index a9f443d6..7edd58af 100644 --- a/Sources/epoch_code/compile/setup/masterLoop/Event1.sqf +++ b/Sources/epoch_code/compile/setup/masterLoop/Event1.sqf @@ -330,7 +330,7 @@ if !(EPOCH_ActiveTraderMission isequalto []) then { }; // Update read only vars -EPOCH_playerEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergynDefault]; +EPOCH_playerEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergyDefault]; // force update if (EPOCH_forceUpdateNow) then { diff --git a/Sources/epoch_code/compile/setup/masterLoop/Event2.sqf b/Sources/epoch_code/compile/setup/masterLoop/Event2.sqf index 76ff6804..5f3397ad 100644 --- a/Sources/epoch_code/compile/setup/masterLoop/Event2.sqf +++ b/Sources/epoch_code/compile/setup/masterLoop/Event2.sqf @@ -25,7 +25,7 @@ if (_vehicle != player && isEngineOn _vehicle) then { if (currentVisionMode player == 1) then { //NV enabled _energyValue = _energyValue - _energyCostNV; - _playerEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergynDefault]; + _playerEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergyDefault]; if (_playerEnergy == 0) then { player action["nvGogglesOff", player]; ["Night Vision Goggles: Need Energy", 5] call Epoch_message; diff --git a/Sources/epoch_code/compile/setup/masterLoop/init.sqf b/Sources/epoch_code/compile/setup/masterLoop/init.sqf index cb2329ce..8e219b3a 100644 --- a/Sources/epoch_code/compile/setup/masterLoop/init.sqf +++ b/Sources/epoch_code/compile/setup/masterLoop/init.sqf @@ -112,7 +112,7 @@ _prevEquippedItem = []; _damagePlayer = damage player; _isOnFoot = isNull objectParent player; _panic = false; -_prevEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergynDefault]; +_prevEnergy = missionNamespace getVariable [_playerEnergyKey, _playerEnergyDefault]; // init config data