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Hints for Multigun Useage
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@ -74,12 +74,14 @@ switch true do {
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}forEach((getAllHitPointsDamage _cursorTarget) param[2,[]]);
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if (_highestDMG > 0) then {
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_newDMG = ((_highestDMG - 0.5) max 0);
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["Partially healed / repaired",5] call epoch_message;
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if (local _cursorTarget) then {
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[_cursorTarget,[[_currentHIT,_newDMG]]] call EPOCH_client_repairVehicle;
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} else {
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[_cursorTarget,[[_currentHIT,_newDMG]],player,Epoch_personalToken] remoteExec ["EPOCH_server_repairVehicle",2];
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};
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} else {
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["Full healed / repaired or too much damaged",5] call epoch_message;
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if ((damage _cursorTarget) > 0) then {
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[_cursorTarget,["ALL",0],player,Epoch_personalToken] remoteExec ["EPOCH_server_repairVehicle",2];
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};
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