E-Pad Scans + Earplug Fixes

- Added wait time to E-Pad Scans
- Added needed energy to E-Pad Scans
- Smaller Earplug-fixes
This commit is contained in:
He-Man 2018-07-11 13:10:03 +02:00
parent e7f8ab7bbe
commit 77b1434a08
6 changed files with 69 additions and 47 deletions

View File

@ -23,8 +23,10 @@ if (_unit == player) then {
EPOCH_Target = objNull;
};
if (missionnamespace getvariable ["EPOCH_AutoEarplug",false]) then {
systemchat 'Earplugs have been auto-inserted...';
EPOCH_Earplugsin = true;
1 fadeSound 0.15;
if !(EPOCH_Earplugsin) then {
systemchat 'Earplugs have been auto-inserted...';
EPOCH_Earplugsin = true;
1 fadeSound 0.15;
};
};
};

View File

@ -37,8 +37,10 @@ if (_unit == player) then {
} forEach lineintersectsobjs [_start, _end, player, _vehicle, true, 2];
};
if (missionnamespace getvariable ["EPOCH_AutoEarplug",false]) then {
systemchat 'Earplugs have been auto-removed...';
EPOCH_Earplugsin = false;
1 fadeSound 1;
if (EPOCH_Earplugsin) then {
systemchat 'Earplugs have been auto-removed...';
EPOCH_Earplugsin = false;
1 fadeSound 1;
};
};
};

View File

@ -106,6 +106,17 @@ if (_dikCode == EPOCH_keysEPad) then {
};
};
if (_dikCode == EPOCH_Earplugs) then {
if (EPOCH_Earplugsin) then {
EPOCH_Earplugsin = false;
1 fadeSound 1;
}
else {
EPOCH_Earplugsin = true;
1 fadeSound 0.15;
};
};
//Action Menu
if (_dikCode == EPOCH_keysAction) then {
//_handled = true;
@ -255,16 +266,6 @@ if (vehicle player == player) then {
player switchMove "";
};
};
if (_dikCode == EPOCH_Earplugs) then {
if (EPOCH_Earplugsin) then {
EPOCH_Earplugsin = false;
1 fadeSound 1;
}
else {
EPOCH_Earplugsin = true;
1 fadeSound 0.15;
};
};
}; // end player only code
EPOCH_favBar_itemConsumed = false;

View File

@ -1,14 +1,23 @@
//[[[cog import generate_private_arrays ]]]
private ["_plyr","_plyrs","_trdrMsg"];
//[[[end]]]
_trdrMsg = "Do I look like the local Neighbourhood Watch..? No, I do not !";
_plyrs = [];
_plyrs = player nearEntities [["Epoch_Man_base_F","Epoch_Female_base_F"], 250];
if (count _plyrs < 2) then {
_trdrMsg = format["Apart from you %1. %2",name player, selectRandom ["I haven't seen any round these parts for a long while.","It has been very quiet around here,","There is not much to report !"]];
} else {
_plyrs deleteAt 0;
_plyr = selectRandom _plyrs;
_trdrMsg = format["%2 %1.",name _plyr, selectRandom ["The last person picked up by the UAV was","I did spot someone earlier, their name was","I heard there was somebody new in the area, "]];
params [["_EnergyRequired",250],["_radius",250]];
if (missionnamespace getvariable ["Epoch_PlayerScanActive",false]) exitwith {};
if (EPOCH_playerEnergy - _EnergyRequired < 0) exitwith {
[format ['You need %1 Energy to scan for near Players',_EnergyRequired], 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
};
[_trdrMsg, 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
Epoch_PlayerScanActive = true;
["Energy",-_EnergyRequired] call Epoch_GiveAttributes;
_radius spawn {
private ["_plyr","_plyrs","_trdrMsg"];
["Scanning for near Players... Please wait...", 10,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
uisleep (5 + random 3);
_trdrMsg = "";
_plyrs = (player nearEntities _this) select {isplayer _x};
if (count _plyrs < 2) then {
_trdrMsg = format["Apart from you %1. %2",name player, selectRandom ["I haven't seen any round these parts for a long while.","It has been very quiet around here,","There is not much to report !"]];
} else {
_plyrs deleteAt 0;
_plyr = selectRandom _plyrs;
_trdrMsg = format["%2 %1.",name _plyr, selectRandom ["The last person picked up by the UAV was","I did spot someone earlier, their name was","I heard there was somebody new in the area, "]];
};
[_trdrMsg, 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
Epoch_PlayerScanActive = nil;
};

View File

@ -1,15 +1,23 @@
//[[[cog import generate_private_arrays ]]]
private ["_dist","_plyr","_trdrMsg","_veh","_vehs"];
//[[[end]]]
_trdrMsg = "Hey, there is a garage down the road.. Well, there used to be.";
_vehs = [];
_plyr = player;
_vehs = nearestObjects [_plyr, ["CAR","AIR"], 1000];
if (count _vehs < 1) then {
_trdrMsg = format["%2 %1.",name _plyr,selectRandom["I haven't seen anything lately","There is nothing around here","The last time the UAV went out it found nothing"]];
} else {
_veh = _vehs select (floor (random count _vehs));
_dist = _veh distance _plyr;
_trdrMsg = format["I know of at least one vehicle within about %1m. It looks like a %2.",round (_dist/2 + (random _dist)) , (typeof _veh) call EPOCH_itemDisplayName];
params [["_EnergyRequired",250],["_radius",250]];
if (missionnamespace getvariable ["Epoch_VehicleScanActive",false]) exitwith {};
if (EPOCH_playerEnergy - _EnergyRequired < 0) exitwith {
[format ['You need %1 Energy to scan for near Players',_EnergyRequired], 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
};
Epoch_VehicleScanActive = true;
["Energy",-_EnergyRequired] call Epoch_GiveAttributes;
_radius spawn {
private ["_dist","_trdrMsg","_veh","_vehs"];
["Scanning for near Vehicles... Please wait...", 10,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
uisleep (5 + random 3);
_trdrMsg = "";
_vehs = player nearEntities [["Landvehicle","SHIP","AIR","TANK"],_this];
if (count _vehs < 1) then {
_trdrMsg = format["%2 %1.",name player,selectRandom["I haven't seen anything lately","There is nothing around here","The last time the UAV went out it found nothing"]];
} else {
_veh = selectrandom _vehs;
_dist = ceil ((_veh distance player) / 100) * 100;
_trdrMsg = format["I know of at least one vehicle within about %1m. It looks like a %2.",_dist, (typeof _veh) call EPOCH_itemDisplayName];
};
[_trdrMsg, 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;
Epoch_VehicleScanActive = nil;
};
[_trdrMsg, 5,[[0,0,0,0.5],[1,0.5,0,1]]] call Epoch_message;

View File

@ -177,8 +177,8 @@ class e_pad_config
Icon = "";
color[] = {1,1,1,1};
colortoggled[] = {0,1,0,1};
action = "call compile preprocessfilelinenumbers ""epoch_code\gui\scripts\e_pad\Apps\traderDiag_nearVehicles.sqf""";
Tooltip = "Vehicles Nearby?";
action = "[250,1000] call compile preprocessfilelinenumbers ""epoch_code\gui\scripts\e_pad\Apps\traderDiag_nearVehicles.sqf""";
Tooltip = "Scan for near Vehicles (costs 250 energy)";
ToggleVar = "";
ToggleAble = "false";
};
@ -189,8 +189,8 @@ class e_pad_config
Icon = "";
color[] = {1,1,1,1};
colortoggled[] = {0,1,0,1};
action = "call compile preprocessfilelinenumbers ""epoch_code\gui\scripts\e_pad\Apps\traderDiag_nearPlayers.sqf""";
Tooltip = "Players Nearby?";
action = "[250,250] call compile preprocessfilelinenumbers ""epoch_code\gui\scripts\e_pad\Apps\traderDiag_nearPlayers.sqf""";
Tooltip = "Scan for near Players (costs 250 energy)";
ToggleVar = "";
ToggleAble = "false";
};