Changelog

This commit is contained in:
He-Man 2018-05-07 14:33:24 +02:00
parent 519af8d1de
commit 7ab426eb61

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@ -10,8 +10,8 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Config to disable Fuelsources in PlotPole Range to epochconfig.hpp @He-Man - Config to disable Fuelsources in PlotPole Range to epochconfig.hpp @He-Man
- Secondary Weapon can now be sold directly from hand @He-Man - Secondary Weapon can now be sold directly from hand @He-Man
- Attachments from sold weapons from hand will be put back into your Inventory @He-Man - Attachments from sold weapons from hand will be put back into your Inventory @He-Man
- Solar Charger for EnergyPacks - Put an EnergyPack into the Charger and wait... @He-Man - Solar Charger for EnergyPacks - Put an EnergyPack into the Charger and wait... @ Helion & He-Man
- 4 Hoverboard Classes: @Helion4 - 4 Hoverboard Vehicles: @Helion4
- "hoverboard_epoch_1" - "hoverboard_epoch_1"
- "hoverboard_epoch_bttf" - "hoverboard_epoch_bttf"
- "hoverboard_epoch_a3" - "hoverboard_epoch_a3"
@ -38,8 +38,9 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Added missing ItemWaterPurificationTablets to pricing @G-Dog - Added missing ItemWaterPurificationTablets to pricing @G-Dog
- MultiGun was not working on very large Vehicles (VTOL) @He-Man - MultiGun was not working on very large Vehicles (VTOL) @He-Man
- GoldenSeal will no longer disapear when fully grown in a Garden @He-Man - GoldenSeal will no longer disapear when fully grown in a Garden @He-Man
- Items in Subcontainers (Items in BackPacks in COntainers) were not saved @He-Man - Items in Subcontainers (Items in BackPacks in Containers) were not saved @He-Man
- Drunk effects were not working correctly @He-Man - Drunk effects were not working correctly @He-Man
- Model / Graphics fix for Cinder Floors @Helion4
### Changed ### Changed
- Reworked Vehicle Load / Save commands for more precise Vehicle Spawn @He-Man - Reworked Vehicle Load / Save commands for more precise Vehicle Spawn @He-Man
- Made Temp-Vehicles tradeable (will not be stored in Trader after selling them) @He-Man - Made Temp-Vehicles tradeable (will not be stored in Trader after selling them) @He-Man