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Update CfgEpochClient.hpp
Since the removal of the double negative in EPOCH_unitSpawn change the default for filtered antagonists. Reduce range at trader to make slightly more performant.
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@ -78,9 +78,9 @@ class CfgEpochClient
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GetOutMan = "_this call EPOCH_antiWall;";
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GetOutMan = "_this call EPOCH_antiWall;";
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// suppress these units from spawning near Jammer or Traders
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// suppress these units from spawning near Jammer or Traders
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nonJammerAI[] = {"B_Heli_Transport_01_F","PHANTOM","Epoch_Cloak_F"};
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nonJammerAI[] = {"EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F"};
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nonTraderAI[] = {"B_Heli_Transport_01_F","PHANTOM","Epoch_Cloak_F","GreatWhite_F"};
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nonTraderAI[] = {"EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","Epoch_Cloak_F"};
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nonTraderAIRange = 150;
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nonTraderAIRange = 50;
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// Fishing loots
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// Fishing loots
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fishLoots[] = {"ItemTuna","ItemSeaBass","ItemSeaBass","ItemSeaBass","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout"};
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fishLoots[] = {"ItemTuna","ItemSeaBass","ItemSeaBass","ItemSeaBass","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout"};
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