Update CfgEpochClient.hpp

Since the removal of the double negative in EPOCH_unitSpawn change the default for filtered antagonists. Reduce range at trader to make slightly more performant.
This commit is contained in:
Andrew Gregory 2016-05-08 23:02:27 +01:00
parent e23ee5dd31
commit 7e6affd5aa

View File

@ -78,9 +78,9 @@ class CfgEpochClient
GetOutMan = "_this call EPOCH_antiWall;";
// suppress these units from spawning near Jammer or Traders
nonJammerAI[] = {"B_Heli_Transport_01_F","PHANTOM","Epoch_Cloak_F"};
nonTraderAI[] = {"B_Heli_Transport_01_F","PHANTOM","Epoch_Cloak_F","GreatWhite_F"};
nonTraderAIRange = 150;
nonJammerAI[] = {"EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F"};
nonTraderAI[] = {"EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","Epoch_Cloak_F"};
nonTraderAIRange = 50;
// Fishing loots
fishLoots[] = {"ItemTuna","ItemSeaBass","ItemSeaBass","ItemSeaBass","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout"};