Added more (non-dlc) IDAP Uniforms

This commit is contained in:
He-Man 2020-06-02 21:58:42 +02:00
parent c89530c16c
commit 87fa9bbbb1
6 changed files with 35 additions and 4 deletions

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@ -1575,7 +1575,13 @@ class CfgLootTable
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
{ { "U_C_Paramedic_01_F", "item" }, 1 },
{ { "U_C_Mechanic_01_F", "item" }, 1 }
{ { "U_C_Mechanic_01_F", "item" }, 1 },
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 }
};
};
class Uniforms_Male_ApexDLC

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@ -1575,7 +1575,13 @@ class CfgLootTable_CUP
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
{ { "U_C_Paramedic_01_F", "item" }, 1 },
{ { "U_C_Mechanic_01_F", "item" }, 1 }
{ { "U_C_Mechanic_01_F", "item" }, 1 },
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 }
};
};
class Uniforms_Male_ApexDLC

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@ -1575,7 +1575,13 @@ class CfgLootTable_MAD
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
{ { "U_C_Paramedic_01_F", "item" }, 1 },
{ { "U_C_Mechanic_01_F", "item" }, 1 }
{ { "U_C_Mechanic_01_F", "item" }, 1 },
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 }
};
};
class Uniforms_Male_ApexDLC

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@ -1575,7 +1575,13 @@ class CfgLootTable_MADCUP
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
{ { "U_C_Paramedic_01_F", "item" }, 1 },
{ { "U_C_Mechanic_01_F", "item" }, 1 }
{ { "U_C_Mechanic_01_F", "item" }, 1 },
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 }
};
};
class Uniforms_Male_ApexDLC

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@ -27,6 +27,13 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Added a Config "BaseCamOnlyHome" in cfgepochclient to allow Players to use Basecamterminal (from Inventory) outside their Base
- Picture get more and more noisy by distance
- Fixed an issue, that new expansion Backpacks could get doubled on restarts
- Added some more IDAP-Uniforms that don't require the Orange-DLC:
- U_C_IDAP_Man_cargo_F
- U_C_IDAP_Man_jeans_F
- U_C_IDAP_Man_TeeShorts_F
- U_C_IDAP_Man_Tee_F
- U_C_IDAP_Man_casual_F
- U_C_IDAP_Man_shorts_F
## [1.3.2.0] - 2019-11-02
### Added