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Fixes low energy issue #945 + new low battery sounds (below 5)
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@ -5,8 +5,14 @@ _led = uiNamespace getVariable ["EPOCH_geiger_LED",controlNull];
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if (_rads >= 10) then {
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if (_rads >= 10) then {
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if (!EPOCH_geiger_mute_warning) then {
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if (!EPOCH_geiger_mute_warning) then {
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if (EPOCH_playerEnergy > 0) then {
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if (EPOCH_playerEnergy < 5) then {
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playSound "geiger_epoch_alarm_low";
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} else {
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playSound "geiger_epoch_alarm";
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playSound "geiger_epoch_alarm";
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};
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};
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};
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};
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[] spawn {
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[] spawn {
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disableSerialization;
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disableSerialization;
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_lcd = uiNamespace getVariable ["EPOCH_geiger_LCD",controlNull];
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_lcd = uiNamespace getVariable ["EPOCH_geiger_LCD",controlNull];
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@ -24,8 +30,14 @@ if (_rads >= 10) then {
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for "_i" from 1 to (ceil _rads) do {
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for "_i" from 1 to (ceil _rads) do {
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if (!EPOCH_geiger_mute_counter) then {
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if (!EPOCH_geiger_mute_counter) then {
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if (EPOCH_playerEnergy > 0) then {
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if (EPOCH_playerEnergy < 5) then {
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playSound "geiger_epoch_tick_low";
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} else {
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playSound "geiger_epoch_tick";
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playSound "geiger_epoch_tick";
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//playSound "geiger_epoch_tick"; //makes geiger louder, remove if affects performance
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};
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};
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};
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};
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_led ctrlSetText "x\addons\a3_epoch_assets_1\pictures\geiger\geiger_4on";
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_led ctrlSetText "x\addons\a3_epoch_assets_1\pictures\geiger\geiger_4on";
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uiSleep (random 0.5);
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uiSleep (random 0.5);
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