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increase max building height
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@ -34,7 +34,7 @@ class CfgEpochClient
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jammerPerGroup = 1; // allowed number of jammers per group.
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jammerPerGroup = 1; // allowed number of jammers per group.
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jammerGLOnly = 1; // allow only group leader to place Jammer
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jammerGLOnly = 1; // allow only group leader to place Jammer
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minJammerDistance = 650; // min distance to next Jammer
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minJammerDistance = 650; // min distance to next Jammer
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maxBuildingHeight = 33; // Max Height, building is allowed.
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maxBuildingHeight = 100; // Max Height, building is allowed.
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buildingCountLimit = 200; //overall building limit in range of jammer (overridden if "useGroupCountLimits=1")
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buildingCountLimit = 200; //overall building limit in range of jammer (overridden if "useGroupCountLimits=1")
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storageCountLimit = 100; //overall storage limit in range of jammer (triggers only if "splitCountLimits=1" & "useGroupCountLimits=0")
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storageCountLimit = 100; //overall storage limit in range of jammer (triggers only if "splitCountLimits=1" & "useGroupCountLimits=0")
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splitCountLimits = 0; //1 = distinguish buildingCountLimit from storageCountLimit (ex.: buildingCountLimit=100, storageCountLimit=100 >> you can build 100 baseparts AND additional 100 storage objects like safes, lockboxes...)
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splitCountLimits = 0; //1 = distinguish buildingCountLimit from storageCountLimit (ex.: buildingCountLimit=100, storageCountLimit=100 >> you can build 100 baseparts AND additional 100 storage objects like safes, lockboxes...)
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