diff --git a/Sources/epoch_server_events/EpochEvents/HeliCrash.sqf b/Sources/epoch_server_events/EpochEvents/HeliCrash.sqf index c85a6510..4d045072 100644 --- a/Sources/epoch_server_events/EpochEvents/HeliCrash.sqf +++ b/Sources/epoch_server_events/EpochEvents/HeliCrash.sqf @@ -61,7 +61,7 @@ if ((random 1) < _chance) then { uisleep 0.5; if !(surfaceiswater _pos) then { _veh = createVehicle [_veharray select 1, _pos, [], 0, "CAN_COLLIDE"]; - _veh setvectorup [0,0,1]; + _veh setVectorUp surfaceNormal _pos; _veh setPosatl _pos; [objnull,"HeliCrash",false,_pos,[true,[6,12]]] call EPOCH_serverLootObject; // Place markers and get decay, compromised and original colors