diff --git a/Sources/epoch_server_bunker_event/EpochEvents/DynamicBunker.sqf b/Sources/epoch_server_bunker_event/EpochEvents/DynamicBunker.sqf index 6b5d5c97..34f952eb 100644 --- a/Sources/epoch_server_bunker_event/EpochEvents/DynamicBunker.sqf +++ b/Sources/epoch_server_bunker_event/EpochEvents/DynamicBunker.sqf @@ -25,7 +25,7 @@ if (worldName == "VR") then { _maxBunkerLimitSlots = 100; _maxBunkerLimitPerRow = 10; - _rngChance = 0.3; // Lower this to spawn more positions + _rngChance = 0; // Lower this to spawn more positions _scriptHiveKey = "EPOCH:DynamicBunker"; // change this to force a new seed to be generated. _bunkerLocationsKey = format ["%1:%2", _instanceID, worldname]; @@ -87,6 +87,7 @@ if (worldName == "VR") then { _location set [0,(_location select 0) + _size]; _rowCount = _rowCount + 1; if (_rowCount >= _maxBunkerLimitPerRow) then { + _rngChance = 0.3; _colCount = _colCount + 1; _rowCount = 0; _location set [0,_originalLocation select 0];