diff --git a/Sources/epoch_config/Configs/CfgEpochClient.hpp b/Sources/epoch_config/Configs/CfgEpochClient.hpp index e51fc571..1a05f994 100644 --- a/Sources/epoch_config/Configs/CfgEpochClient.hpp +++ b/Sources/epoch_config/Configs/CfgEpochClient.hpp @@ -24,6 +24,7 @@ class CfgEpochClient disableRemoteSensors = true; // disableRemoteSensors true EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; deathMorphClass[] = {"Epoch_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","Epoch_Cloak_F"};//Random selection of these classes when player morphs after death. Currently available: Epoch_Cloak_F, Epoch_SapperB_F, Epoch_Sapper_F, I_UAV_01_F + niteLight[] = {1.88,22};//Set ambient lighting at night: {Brightness of light,Height of light}. Default (Low Ambient): {1.88,22} | Twilight: {7.2,88} | Distant: {12.8,142} antagonistSpawnIndex[] = { {"Epoch_Cloak_F", 1}, // {"type", limit} {"GreatWhite_F", 2},