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https://github.com/EpochModTeam/Epoch.git
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events overhaul
Streamline all events to Events Monitor within Server Monitor fsm. Cycles and removes events as they decay or are looted.
This commit is contained in:
parent
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commit
8fb45fc35c
@ -13,29 +13,39 @@
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server/compile/epoch_looting/EPOCH_server_spawnBoatLoot.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_worldSize","_shipwrecks","_total","_count","_distFromOthers","_tooClose","_spawnedLoot","_wreck","_item","_markers"];
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private ["_cfgEpoch","_debug","_showBoatMarkers","_decayMarkerColor","_compromisedColor","_worldSize","_shipwrecks","_total","_count","_distFromOthers","_tooClose","_spawnedLoot","_wreck","_item","_markers","_position","_debugMkr","_heightenedPVP"];
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//[[[end]]]
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_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
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_debug = if(getNumber(_cfgEpoch >> "debugShipwreckLoot") isEqualTo 1)then{true}else{false};
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_showBoatMarkers = if(getNumber(_cfgEpoch >> "showBoatLootMarkers") isEqualTo 1)then{true}else{false};
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_decayMarkerColor = getText(_cfgEpoch >> "shipwreckDecayMarkerColor");
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_compromisedColor = getText(_cfgEpoch >> "shipwreckCompromisedColor");
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_heightenedPVP = if(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{true}else{false};
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_markers = [];
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_originalColors = [];
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if (getNumber(_cfgEpoch >> "shipwreckLootEnabled") isEqualTo 1) then {
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_worldSize = worldSize/2;
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_shipwrecks = nearestTerrainObjects [ [_worldSize, _worldSize], ["SHIPWRECK"], _worldSize];
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_total = getNumber(_cfgEpoch >> "maxSpawnedShipwrecks");
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if(_shipwrecks isEqualTo [])exitWith{diag_log "EPOCHDebug: no shipwrecks found"};
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if(_total isEqualTo 0)exitWith{diag_log "EPOCHDebug: no shipwrecks allowed"};
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if(_shipwrecks isEqualTo [])exitWith{if(_debug)then{diag_log "EPOCHDebug: no shipwrecks found"}};
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if(_total isEqualTo 0)exitWith{if(_debug)then{diag_log "EPOCHDebug: no shipwrecks allowed"}};
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_count = count(_shipwrecks);
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if(_count < _total)then{diag_log "EPOCHDebug: not enough shipwrecks to fill your needs on this map, trying all available locations!"};
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if(_count < _total)then{if(_debug)then{diag_log "EPOCHDebug: not enough shipwrecks to fill your needs on this map, trying all available locations!"}};
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_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherShipwrecks");
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_spawnedLoot = [];
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for "_i" from 1 to _total do {
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if(_shipwrecks isEqualTo [])exitWith{diag_log "EPOCHDebug: no more shipwrecks found"};
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if(_shipwrecks isEqualTo [])exitWith{if(_debug)then{diag_log "EPOCHDebug: no more shipwrecks found"}};
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_tooClose = false;
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_wreck = selectRandom _shipwrecks;
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if(isNil "_wreck")exitWith{};
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{
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if(!(_spawnedLoot isEqualTo []) && ((_wreck distance _x) < _distFromOthers))exitWith{
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diag_log "EPOCHDebug: Shipwreck too close to another shipwreck";
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if(_debug)then{diag_log "EPOCHDebug: Shipwreck too close to another shipwreck"};
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_tooClose = true;
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_i = (_i - 1);
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};
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@ -46,12 +56,32 @@ if (getNumber(_cfgEpoch >> "shipwreckLootEnabled") isEqualTo 1) then {
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_position = [_wreck,1,20,3,1,20,0] call BIS_fnc_findSafePos;
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_item = createVehicle["container_epoch",_position, [], 0, "NONE"];
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_spawnedLoot pushback _wreck;
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_item setMass 220;
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if (EPOCH_SHOW_BOATLOOT) then {
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_markers = ["Shipwreck",_wreck] call EPOCH_server_createGlobalMarkerSet;
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if(_debug)then{
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_debugMkr = createMarker [str(_position),_position];
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_debugMkr setMarkerShape "ICON";
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_debugMkr setMarkerType "mil_dot";
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_debugMkr setMarkerColor "ColorRed";
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};
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_item setMass 220;
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_item setVariable["EPOCH_Loot",false,true];
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if (_showBoatMarkers) then {
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_markers = ["Shipwreck",_wreck] call EPOCH_server_createGlobalMarkerSet;
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{
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_originalColors pushBack (getMarkerColor _x);
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}forEach _markers;
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};
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// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
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if((_showBoatMarkers) && !(_heightenedPVP))then{
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_compromisedColor = getMarkerColor (_markers select 0);
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};
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_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
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_shipwreckEvent = [_position, [_item], [], "shipwreckCounter", diag_tickTime, 99999, _showBoatMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
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missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_shipwreckEvent]];
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};
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};
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diag_log format["EPOCHDebug: Safely spawned %1 loot container(s) at these shipwreck locations:%2",count _spawnedLoot , _spawnedLoot];
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if(_debug)then{
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diag_log format["EPOCHDebug: Safely spawned %1 loot container(s) at these shipwreck locations:%2",count _spawnedLoot , _spawnedLoot];
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};
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};
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@ -0,0 +1,55 @@
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/*
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EPOCH_server_isNearChecks
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Author: DirtySanchez
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Description:
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Checks the position provided against distances configured for Traders, Jammers and Players.
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_position - position on map
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_traderCheck - BOOL - check _position distance near ProtectionZone_Invisible_F
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_jammerCheck - BOOL - check _position distance near PlotPole_EPOCH
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_playerCheck - BOOL - check _position distance near other Players
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_others - ARRAY - positions to check with _distFromOthers
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_distFromOthers - NUMBER - How far away from _others array in meters
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*/
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params [ ["_position",[]], ["_traderCheck",true], ["_jammerCheck",true], ["_playerCheck",true], ["_others",[[0,0,0]]], ["_distFromOthers",2000] ];
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_distFromTraders = getNumber(_cfgEpoch >> "spawnDistanceFromTraders");
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_distFromJammers = getNumber(_cfgEpoch >> "spawnDistanceFromJammers");
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_distFromPlayers = getNumber(_cfgEpoch >> "spawnDistanceFromPlayers");
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_return = true;
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//CHECK FOR PROTECTED AREA WITIN CONFIG RANGE
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if(_traderCheck)then{
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_restricted = nearestObjects [_position, ["ProtectionZone_Invisible_F"], _distFromTraders];
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if(count _restricted > 0) then {
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_return = false;
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};
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};
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//CHECK FOR JAMMERS IN THE AREA WITHIN CONFIG RANGE
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if(_jammerCheck)then{
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_jammers = nearestObjects[_position, ["PlotPole_EPOCH"], _distFromJammers];
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if(count _jammers > 0) then {
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_return = false;
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};
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};
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//CHECK TO SEE IF PLAYERS WITHIN CONFIG RANGE
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if(_playerCheck)then{
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_playersNearby = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], _distFromPlayers];
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if(count _playersNearby > 0) then {
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_return = false;
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};
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};
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//CHECK FOR OTHERS
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if!(_others isEqualTo [[0,0,0]])then{
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{
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if!(_x distance _position > _distFromOthers)then{
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_return = false;
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};
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}forEach _others;
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};
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_return
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@ -125,6 +125,7 @@ class CfgServerFunctions
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class server_removeMarker {};
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class server_createGlobalMarkerSet {};
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class server_deleteGlobalMarkerSet {};
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class server_isNearChecks {};
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};
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class epoch_missions {
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class Server_createObject {};
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File diff suppressed because it is too large
Load Diff
@ -6,18 +6,89 @@
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/CarnivalSpawner.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_ferrisPosition","_item","_markers"];
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private ["_cfgEpoch", "_debug", "_showMarkers", "_limit", "_counter", "_decayTime", "_distFromOthers", "_others", "_position", "_goodPos", "_objs","_item", "_lootPos", "_lootPos", "_loot", "_debugMkr", "_markers", "_originalColors", "_decayMarkerColor", "_compromisedColor", "_rEvents", "_thisEvent"];
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//[[[end]]]
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_ferrisPosition = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
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if ((count _ferrisPosition) == 2) then{
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_item = createVehicle["ferrisWheel_EPOCH", _ferrisPosition, [], 0.0, "CAN_COLLIDE"];
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_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
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_debug = if(getNumber(_cfgEpoch >> "debugCarnivalSpawner") isEqualTo 1)then{true}else{false};
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_limit = getNumber(_cfgEpoch >> "maxCarnivalSpawns");
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_counter = missionNameSpace getVariable["EPOCH_carnivalCounter",0];
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_others = missionNameSpace getVariable["EPOCH_carnivals", [[0,0,0]] ];
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_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherCarnivals");
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{
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_item = createVehicle[_x, _ferrisPosition, [], 80, "NONE"];
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sleep 1;
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} forEach["Carnival_Tent", "Land_Slide_F", "Carnival_Tent", "Land_Carousel_01_F", "Carnival_Tent", "Carnival_Tent"];
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//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
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if (_counter >= _limit) exitWith {
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if (_debug) then {diag_log "DEBUG: suppressed carnival spawn over limit"};
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};
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if (EPOCH_showShippingContainers) then{
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_markers = ["Carnival",_ferrisPosition] call EPOCH_server_createGlobalMarkerSet;
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for "_i" from 0 to 100 step 1 do {
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_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
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_goodPos = true;
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_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
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if(_goodPos)then{
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_i = 100;
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}else{
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_position = [];
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};
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};
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_objs = [];
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if ((count _position) == 2) then{
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// CREATE THE CARNIVAL AREA AND LOOT
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_item = createVehicle["ferrisWheel_EPOCH", _position, [], 0.0, "CAN_COLLIDE"];
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_objs pushBack _item;
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_lootPos = [_position,1,20,3,1,20,0] call BIS_fnc_findSafePos;
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_loot = createVehicle["container_epoch", _lootPos, [], 0.0, "CAN_COLLIDE"];
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_loot setMass 220;
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_loot setVariable["EPOCH_Loot",false,true];
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if(_debug)then{
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_debugMkr = createMarker [str(_lootPos),_lootPos];
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_debugMkr setMarkerShape "ICON";
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_debugMkr setMarkerType "mil_dot";
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_debugMkr setMarkerColor "ColorRed";
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};
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{
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_item = createVehicle[_x, _position, [], 80, "NONE"];
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_objs pushBack _item;
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sleep 1;
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} forEach (getArray(_cfgEpoch >> "carnivalSpawnedObjects"));
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// SET UP THE MARKER.
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_markers = [];
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_originalColors = [];
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_showMarkers = if(getNumber(_cfgEpoch >> "showCarnivalMarkers") isEqualTo 1)then{true}else{false};
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_decayMarkerColor = getText(_cfgEpoch >> "carnivalDecayMarkerColor");
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_compromisedColor = getText(_cfgEpoch >> "carnivalCompromisedColor");
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if (_showMarkers) then{
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_markers = ["Carnival",_position] call EPOCH_server_createGlobalMarkerSet;
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{
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_originalColors pushBack (getMarkerColor _x);
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}forEach _markers;
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// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
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if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
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_compromisedColor = getMarkerColor (_markers select 0);
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};
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};
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// TICK COUNTER + 1 SPAWNED PLANT PATCH.
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_counter = _counter + 1;
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missionNameSpace setVariable["EPOCH_carnivalCounter",_counter];
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// ADD POSITION TO OTHERS ARRAY
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missionNameSpace setVariable["EPOCH_carnivals", _others + [_position]];
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// SEND EVENT TO MONITOR
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_decayTime = getNumber(_cfgEpoch >> "carnivalDecayTime");
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
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_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
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_thisEvent = [_lootPos, [_loot], _objs,"carnivalCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
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missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
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if (_debug) then {
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diag_log format["EPOCHDebug: carnivalSpawner-%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
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};
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};
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@ -6,12 +6,78 @@
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/ContainterSpawner.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_cargoPosition","_item","_markers"];
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private ["_position","_item","_markers"];
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//[[[end]]]
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_cargoPosition = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 1] call BIS_fnc_findSafePos;
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if ((count _cargoPosition) == 2) then{
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_item = createVehicle["Cargo_Container", _cargoPosition, [], 0.0, "CAN_COLLIDE"];
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if (EPOCH_showShippingContainers) then{
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_markers = ["Container",_cargoPosition] call EPOCH_server_createGlobalMarkerSet;
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_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
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_debug = if(getNumber(_cfgEpoch >> "debugContainerSpawner") isEqualTo 1)then{true}else{false};
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_limit = getNumber(_cfgEpoch >> "maxContainerSpawns");
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_counter = missionNameSpace getVariable["EPOCH_containerCounter",0];
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_others = missionNameSpace getVariable["EPOCH_containers", [[0,0,0]] ];
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_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherContainers");
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//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
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if (_counter >= _limit) exitWith {
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if (_debug) then {diag_log "DEBUG: suppressed CONTAINER spawn over limit"};
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};
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// FIND A POSITION
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for "_i" from 0 to 100 step 1 do {
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_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 1] call BIS_fnc_findSafePos;
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_goodPos = true;
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_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
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if(_goodPos)then{
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_i = 100;
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}else{
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_position = [];
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};
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};
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if ((count _position) == 2) then{
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// CREATE THE CARGO CONTAINER
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_item = createVehicle["Cargo_Container", _position, [], 0.0, "CAN_COLLIDE"];
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if(_debug)then{
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_debugMkr = createMarker [str(_position), _position];
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_debugMkr setMarkerShape "ICON";
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_debugMkr setMarkerType "mil_dot";
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_debugMkr setMarkerColor "ColorRed";
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};
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// SET UP THE MARKER.
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_markers = [];
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_originalColors = [];
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_showMarkers = if(getNumber(_cfgEpoch >> "showContainerMarkers") isEqualTo 1)then{true}else{false};
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_decayMarkerColor = getText(_cfgEpoch >> "containerDecayMarkerColor");
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_compromisedColor = getText(_cfgEpoch >> "containerCompromisedColor");
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if (_showMarkers) then{
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_markers = ["Container",_position] call EPOCH_server_createGlobalMarkerSet;
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{
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_originalColors pushBack (getMarkerColor _x);
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}forEach _markers;
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// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
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if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
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_compromisedColor = getMarkerColor (_markers select 0);
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};
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};
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// TICK COUNTER + 1
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_counter = _counter + 1;
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missionNameSpace setVariable["EPOCH_containerCounter",_counter];
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// ADD POSITION TO OTHERS ARRAY
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missionNameSpace setVariable["EPOCH_containers", _others + [_position]];
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// SEND EVENT TO MONITOR
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_decayTime = getNumber(_cfgEpoch >> "containerDecayTime");
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
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_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
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_thisEvent = [_position, [_item], [], "containerCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
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missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
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if (_debug) then {
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diag_log format["EPOCHDebug: containerSpawner-%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
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};
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};
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// END SCRIPT.
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@ -1,14 +1,40 @@
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/*
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Earthquake and Mineral Deposit Event
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Earthquake and Mineral Deposit Event
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by Aaron Clark - EpochMod.com
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Events Overhaul by DirtySanchez
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Improvements and or bugfixes and other contributions are welcome via the github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/Earthquake.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_chance","_item","_markers","_minerals","_playersNearEpicenter","_position"];
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private ["_cfgEpoch", "_debug", "_limit", "_counter", "_others", "_distFromOthers", "_position", "_goodPos", "_playersNearEpicenter", "_chance", "_minerals", "_item", "_debugMkr", "_markers", "_originalColors", "_showMarkers", "_decayMarkerColor", "_compromisedColor", "_spawned", "_decayTime", "_rEvents", "_thisEvent"];
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//[[[end]]]
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_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
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_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
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_debug = if(getNumber(_cfgEpoch >> "debugEarthquakeSpawner") isEqualTo 1)then{true}else{false};
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_limit = getNumber(_cfgEpoch >> "maxEarthquakeSpawns");
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_counter = missionNameSpace getVariable["EPOCH_earthquakeCounter",0];
|
||||
_others = missionNameSpace getVariable["EPOCH_earthquakes", [[0,0,0]] ];
|
||||
_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherEarthquakes");
|
||||
|
||||
//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
|
||||
if (_counter >= _limit) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed EARTHQUAKE spawn over limit"};
|
||||
};
|
||||
|
||||
for "_i" from 0 to 100 step 1 do {
|
||||
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
|
||||
_goodPos = true;
|
||||
|
||||
_goodPos = [_position, true, true, false, _others, _distFromOthers] call EPOCH_server_isNearChecks;
|
||||
|
||||
if(_goodPos)then{
|
||||
_i = 100;
|
||||
}else{
|
||||
_position = [];
|
||||
};
|
||||
};
|
||||
|
||||
if ((count _position) == 2) then{
|
||||
_playersNearEpicenter = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 1000];
|
||||
// decrease chance with more players
|
||||
@ -21,10 +47,49 @@ if ((count _position) == 2) then{
|
||||
};
|
||||
|
||||
// Mineral veins
|
||||
_minerals = ["MineralDepositCopper_EPOCH", "MineralDepositGold_EPOCH", "MineralDepositSilver_EPOCH"];
|
||||
_minerals = getArray(_cfgEpoch >> "availableMinerals");
|
||||
_item = createVehicle[(selectRandom _minerals), _position, [], 0.0, "CAN_COLLIDE"];
|
||||
if (EPOCH_showEarthQuakes) then{
|
||||
if(_debug)then{
|
||||
_debugMkr = createMarker [str(_position), _position];
|
||||
_debugMkr setMarkerShape "ICON";
|
||||
_debugMkr setMarkerType "mil_dot";
|
||||
_debugMkr setMarkerColor "ColorRed";
|
||||
};
|
||||
|
||||
// Place markers and get decay, compromised and original colors
|
||||
_markers = [];
|
||||
_originalColors = [];
|
||||
_showMarkers = if(getNumber(_cfgEpoch >> "showEarthquakeMarkers") isEqualTo 1)then{true}else{false};
|
||||
_decayMarkerColor = getText(_cfgEpoch >> "earthquakeDecayMarkerColor");
|
||||
_compromisedColor = getText(_cfgEpoch >> "earthquakeCompromisedColor");
|
||||
if (_showMarkers) then{
|
||||
_markers = ["EarthQuake",_position] call EPOCH_server_createGlobalMarkerSet;
|
||||
{
|
||||
_originalColors pushBack (getMarkerColor _x);
|
||||
}forEach _markers;
|
||||
|
||||
// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
|
||||
if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
|
||||
_compromisedColor = getMarkerColor (_markers select 0);
|
||||
};
|
||||
};
|
||||
|
||||
// Tick Counter +1
|
||||
_counter = _counter + 1;
|
||||
missionNameSpace setVariable["EPOCH_earthquakeCounter",_counter];
|
||||
|
||||
// ADD POSITION TO OTHERS ARRAY
|
||||
missionNameSpace setVariable["EPOCH_earthquakes", _others + [_position]];
|
||||
|
||||
// SEND EVENT TO MONITOR
|
||||
_decayTime = getNumber(_cfgEpoch >> "earthquakeDecayTime");
|
||||
_serverSettingsConfig = configFile >> "CfgEpochServer";
|
||||
_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
|
||||
_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
|
||||
_thisEvent = [_position, [_item], [], "earthquakeCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
|
||||
missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
|
||||
if (_debug) then {
|
||||
diag_log format["EPOCHDebug: earthquakeSpawner-%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -3,6 +3,8 @@
|
||||
Redbeard Actual
|
||||
Aaron Clark - EpochMod.com
|
||||
|
||||
Events Overhaul by DirtySanchez
|
||||
|
||||
Description:
|
||||
Improved Plant Spawner - Plant Patch Spawner
|
||||
Event spawns a random number of plants based on plant type.
|
||||
@ -15,64 +17,49 @@
|
||||
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/PlantSpawner.sqf
|
||||
*/
|
||||
//[[[cog import generate_private_arrays ]]]
|
||||
private ["_debug","_decayTime","_jammers","_markers","_nearbyLocations","_plant","_plantCount","_plants","_playersNearby","_position","_restricted","_scatter","_selectedLocation","_showPlantMarkers","_timeStamp"];
|
||||
private ["_cfgEpoch", "_debug", "_limit", "_counter", "_distFromOthers", "_others", "_nearbyLocations", "_position", "_selectedLocation", "_goodPos", "_plantsArray", "_plant", "_plantCount", "_scatter", "_plants", "_plantPos", "_debugMkr", "_markers", "_originalColors", "_showMarkers", "_decayMarkerColor", "_compromisedColor", "_decayTime", "_rEvents","_thisEvent"];
|
||||
//[[[end]]]
|
||||
|
||||
// SET THIS TO TRUE TO GET MESSAGES IN LOG.
|
||||
_debug = true;
|
||||
_showPlantMarkers = true;
|
||||
|
||||
// select a plant type to spawn
|
||||
_plant = selectRandom ["Goldenseal_EPOCH", "Goldenseal_EPOCH", "Goldenseal_EPOCH", "Poppy_EPOCH", "Pumpkin_EPOCH"];
|
||||
|
||||
// START PLANT PATCH SPAWN LIMIT CODE IF EPOCH_plantCounter HAS NOT BEEN INITIATED.
|
||||
// THIS MAKES SURE IT ONLY DOES THIS BIT THE FIRST TIME THE EVENT RUNS.
|
||||
if (isNil "EPOCH_plantCounter") then {
|
||||
//SET COUNTER TO ZERO.
|
||||
EPOCH_plantCounter = 0;
|
||||
//SET LIMIT TO FIVE.
|
||||
EPOCH_plantLimit = 5;
|
||||
};
|
||||
_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
|
||||
_debug = if(getNumber(_cfgEpoch >> "debugPlantSpawner") isEqualTo 1)then{true}else{false};
|
||||
_limit = getNumber(_cfgEpoch >> "maxPlantSpawns");
|
||||
_counter = missionNameSpace getVariable["EPOCH_plantCounter",0];
|
||||
_others = missionNameSpace getVariable["EPOCH_plants", [[0,0,0]] ];
|
||||
_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherPlants");
|
||||
|
||||
//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
|
||||
if (EPOCH_plantCounter >= EPOCH_plantLimit) exitWith {
|
||||
if (_counter >= _limit) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed plant spawn over limit"};
|
||||
};
|
||||
|
||||
// FIND A POSITION FOR PLANT PATCH prefer Hills and Vineyards
|
||||
_nearbyLocations = nearestLocations [epoch_centerMarkerPosition,["VegetationVineyard","Hill"],EPOCH_dynamicVehicleArea];
|
||||
if (_nearbyLocations isEqualTo []) then {
|
||||
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
|
||||
} else {
|
||||
_selectedLocation = locationPosition (selectRandom _nearbyLocations);
|
||||
_position = [_selectedLocation, 0, 1000, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
|
||||
};
|
||||
for "_i" from 0 to 100 step 1 do {
|
||||
if (_nearbyLocations isEqualTo []) then {
|
||||
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
|
||||
} else {
|
||||
_selectedLocation = locationPosition (selectRandom _nearbyLocations);
|
||||
_position = [_selectedLocation, 0, 1000, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
|
||||
};
|
||||
_goodPos = true;
|
||||
|
||||
_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
|
||||
|
||||
//CHECK FOR PROTECTED AREA WITIN 2000 METERS.
|
||||
_restricted = nearestObjects [_position, ["ProtectionZone_Invisible_F"], 2000];
|
||||
if(count _restricted > 0) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed PLANT PATCH spawn TRADER too close"};
|
||||
};
|
||||
|
||||
//CHECK FOR JAMMERS IN THE AREA WITHIN 1000 METERS.
|
||||
_jammers = nearestObjects[_position, ["PlotPole_EPOCH"], 1000];
|
||||
if(count _jammers > 0) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed PLANT PATCH spawn jammer too close"};
|
||||
};
|
||||
|
||||
//CHECK TO SEE IF PLAYERS WITHIN 900 METERS.
|
||||
_playersNearby = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 900];
|
||||
if(count _playersNearby > 0) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed PLANT PATCH spawn PLAYER too close"};
|
||||
if(_goodPos)then{
|
||||
_i = 100;
|
||||
}else{
|
||||
_position = [];
|
||||
};
|
||||
};
|
||||
|
||||
// IF WE MADE IT THIS FAR, WE CAN SPAWN SOME SHIT.
|
||||
if ((count _position) == 2) then{
|
||||
|
||||
// select a plant type to spawn
|
||||
_plantsArray = getArray(_cfgEpoch >> "availablePlants");
|
||||
_plant = selectRandom _plantsArray;
|
||||
|
||||
// vary plant count and scatter by plant type
|
||||
_plantCount = 1;
|
||||
_plantCount = (floor(random(2)));
|
||||
_scatter = 10;
|
||||
_decayTime = 1200;
|
||||
switch _plant do {
|
||||
case "Goldenseal_EPOCH": {
|
||||
_plantCount = (floor(random(4)))+3;
|
||||
@ -90,52 +77,51 @@ if ((count _position) == 2) then{
|
||||
|
||||
_plants = [];
|
||||
// CREATE THE PATCH OF PLANTS.
|
||||
for "_i" from 1 to _plantCount step 1 do {
|
||||
for "_i" from 0 to (_plantCount - 1) step 1 do {
|
||||
_plants pushBack createVehicle[_plant, _position, [], _scatter, "NONE"];
|
||||
if(_debug)then{
|
||||
_plantPos = getPosATL (_plants select _i);
|
||||
_debugMkr = createMarker [str(_plantPos), _plantPos];
|
||||
_debugMkr setMarkerShape "ICON";
|
||||
_debugMkr setMarkerType "mil_dot";
|
||||
_debugMkr setMarkerColor "ColorRed";
|
||||
};
|
||||
};
|
||||
_timeStamp = diag_tickTime;
|
||||
|
||||
// SET UP THE MARKER.
|
||||
if (_showPlantMarkers) then{
|
||||
_markers = [];
|
||||
_originalColors = [];
|
||||
_showMarkers = if(getNumber(_cfgEpoch >> "showPlantMarkers") isEqualTo 1)then{true}else{false};
|
||||
_decayMarkerColor = getText(_cfgEpoch >> "plantDecayMarkerColor");
|
||||
_compromisedColor = getText(_cfgEpoch >> "plantCompromisedColor");
|
||||
if (_showMarkers) then{
|
||||
_markers = ["PlantSpawn",_position] call EPOCH_server_createGlobalMarkerSet;
|
||||
};
|
||||
|
||||
// TICK COUNTER + 1 SPAWNED PLANT PATCH.
|
||||
EPOCH_plantCounter = EPOCH_plantCounter + 1;
|
||||
|
||||
// wait loop to handle plant patch
|
||||
while {true} do {
|
||||
private _plantsLeft = _plants select {!isNull _x};
|
||||
// Wait for all plants to be picked or to decay
|
||||
if (_plantsLeft isEqualTo [] || (diag_tickTime - _timeStamp) > _decayTime) exitWith {
|
||||
// TICK THE COUNTER DOWN SO A NEW PLANT PATCH WILL SPAWN TO TAKE ITS PLACE.
|
||||
EPOCH_plantCounter = EPOCH_plantCounter - 1;
|
||||
// DELETE THAT MARKER.
|
||||
if (_showPlantMarkers) then{
|
||||
[_markers] call EPOCH_server_deleteGlobalMarkerSet;
|
||||
};
|
||||
// remove any left over "dead" plants (only if decayTime is reached)
|
||||
{deleteVehicle _x} forEach _plantsLeft;
|
||||
};
|
||||
// set marker to brown to show 50% decay but not if already marked as picked (red).
|
||||
{
|
||||
if !(getMarkerColor _x in ["ColorRed","ColorBrown"]) then {
|
||||
if ((diag_tickTime - _timeStamp) > (_decayTime/2)) then {
|
||||
_x setMarkerColor "ColorBrown";
|
||||
};
|
||||
};
|
||||
_originalColors pushBack (getMarkerColor _x);
|
||||
}forEach _markers;
|
||||
// WAIT FOR A PLAYER TO Pick one plant then set marker to red
|
||||
if (count _plantsLeft != _plantCount) then {
|
||||
if (_showPlantMarkers) then{
|
||||
{
|
||||
if (getMarkerColor _x != "ColorRed") then {
|
||||
_x setMarkerColor "ColorRed";
|
||||
};
|
||||
}forEach _markers;
|
||||
};
|
||||
|
||||
// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
|
||||
if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
|
||||
_compromisedColor = getMarkerColor (_markers select 0);
|
||||
};
|
||||
sleep 30;
|
||||
};
|
||||
|
||||
// TICK COUNTER + 1
|
||||
_counter = _counter + 1;
|
||||
missionNameSpace setVariable["EPOCH_plantCounter",_counter];
|
||||
|
||||
// ADD POSITION TO OTHERS ARRAY
|
||||
missionNameSpace setVariable["EPOCH_plants", _others + [_position]];
|
||||
|
||||
// SEND EVENT TO MONITOR
|
||||
_decayTime = getNumber(_cfgEpoch >> "plantDecayTime");
|
||||
_serverSettingsConfig = configFile >> "CfgEpochServer";
|
||||
_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
|
||||
_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
|
||||
_thisEvent = [_position, _plants, [], "plantCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
|
||||
missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
|
||||
if (_debug) then {
|
||||
diag_log format["EPOCHDebug: plantSpawner-EPOCH_PlantSpawns:%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
|
||||
};
|
||||
};
|
||||
// END SCRIPT.
|
@ -8,23 +8,77 @@
|
||||
//[[[cog import generate_private_arrays ]]]
|
||||
private ["_satellite","_markers","_playersNearEpicenter","_position","_satellites"];
|
||||
//[[[end]]]
|
||||
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
|
||||
if ((count _position) == 2) then{
|
||||
_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
|
||||
_debug = if(getNumber(_cfgEpoch >> "debugSatelliteSpawner") isEqualTo 1)then{true}else{false};
|
||||
_limit = getNumber(_cfgEpoch >> "maxSatelliteSpawns");
|
||||
_counter = missionNameSpace getVariable["EPOCH_satelliteCounter",0];
|
||||
_others = missionNameSpace getVariable["EPOCH_satellites", [[0,0,0]] ];
|
||||
_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherSatellites");
|
||||
|
||||
// spawn Satellite
|
||||
_satellites = ["Land_Wreck_Satellite_EPOCH"];
|
||||
_satellite = createVehicle[(selectRandom _satellites), _position, [], 0.0, "CAN_COLLIDE"];
|
||||
//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
|
||||
if (_counter >= _limit) exitWith {
|
||||
if (_debug) then {diag_log "DEBUG: suppressed SATELLITE spawn over limit"};
|
||||
};
|
||||
|
||||
// send shockwave + effects to each player in zone at time of crash
|
||||
_playersNearEpicenter = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 1000];
|
||||
if !(_playersNearEpicenter isEqualTo[]) then{
|
||||
[_satellite, -1, 0.8, false] remoteExec ['BIS_fnc_sandstorm',_playersNearEpicenter];
|
||||
};
|
||||
|
||||
// set rads
|
||||
_satellite setVariable ["EPOCH_Rads", [30,50], true]; //30 rads within 50 meters
|
||||
|
||||
if (EPOCH_showSatellites) then{
|
||||
_markers = ["Satellite",_position] call EPOCH_server_createGlobalMarkerSet;
|
||||
// FIND A POSITION
|
||||
for "_i" from 0 to 100 step 1 do {
|
||||
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
|
||||
_goodPos = true;
|
||||
|
||||
_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
|
||||
|
||||
if(_goodPos)then{
|
||||
_i = 100;
|
||||
}else{
|
||||
_position = [];
|
||||
};
|
||||
};
|
||||
|
||||
if ((count _position) == 2) then{
|
||||
// select a Satellite type to spawn
|
||||
_satellites = getArray(_cfgEpoch >> "availableSatellites");
|
||||
_satellite = createVehicle[(selectRandom _satellites), _position, [], 0.0, "CAN_COLLIDE"];
|
||||
if(_debug)then{
|
||||
_debugMkr = createMarker [str(_position), _position];
|
||||
_debugMkr setMarkerShape "ICON";
|
||||
_debugMkr setMarkerType "mil_dot";
|
||||
_debugMkr setMarkerColor "ColorRed";
|
||||
};
|
||||
|
||||
// SET UP THE MARKER.
|
||||
_markers = [];
|
||||
_originalColors = [];
|
||||
_showMarkers = if(getNumber(_cfgEpoch >> "showSatelliteMarkers") isEqualTo 1)then{true}else{false};
|
||||
_decayMarkerColor = getText(_cfgEpoch >> "satelliteDecayMarkerColor");
|
||||
_compromisedColor = getText(_cfgEpoch >> "satelliteCompromisedColor");
|
||||
if (_showMarkers) then{
|
||||
_markers = ["Satellite",_position] call EPOCH_server_createGlobalMarkerSet;
|
||||
{
|
||||
_originalColors pushBack (getMarkerColor _x);
|
||||
}forEach _markers;
|
||||
|
||||
// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
|
||||
if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
|
||||
_compromisedColor = getMarkerColor (_markers select 0);
|
||||
};
|
||||
};
|
||||
|
||||
// TICK COUNTER + 1
|
||||
_counter = _counter + 1;
|
||||
missionNameSpace setVariable["EPOCH_satelliteCounter",_counter];
|
||||
|
||||
// ADD POSITION TO OTHERS ARRAY
|
||||
missionNameSpace setVariable["EPOCH_satellites", _others + [_position]];
|
||||
|
||||
// SEND EVENT TO MONITOR
|
||||
_decayTime = getNumber(_cfgEpoch >> "satelliteDecayTime");
|
||||
_serverSettingsConfig = configFile >> "CfgEpochServer";
|
||||
_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
|
||||
_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
|
||||
_thisEvent = [_position, [_satellite], [], "satelliteCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
|
||||
missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
|
||||
if (_debug) then {
|
||||
diag_log format["EPOCHDebug: satelliteSpawner-%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
|
||||
};
|
||||
};
|
||||
// END SCRIPT.
|
@ -52,7 +52,6 @@ class CfgEpoch
|
||||
class Default
|
||||
{
|
||||
worldSize = 12000;
|
||||
plantLimit = 10;
|
||||
vehicleSpawnTypes[] = {
|
||||
{"FlatAreaCity",1},
|
||||
{"FlatAreaCitySmall",1},
|
||||
@ -79,11 +78,6 @@ class CfgEpoch
|
||||
traderHomes[] = {"House", "Building"};
|
||||
traderUniforms[] = {"U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_C_Scientist", "U_OrestesBody"};
|
||||
|
||||
// Shipwrecks
|
||||
shipwreckLootEnabled = 1;
|
||||
maxSpawnedShipwrecks = 12;
|
||||
distFromOtherShipwrecks = 750;
|
||||
|
||||
// Debug Box
|
||||
telePos[] = {};
|
||||
lightPos[] = {
|
||||
@ -93,6 +87,70 @@ class CfgEpoch
|
||||
debugBoxClass = "Debug_static_F";
|
||||
cloneClasses[] = {"clone_empty_static_F", "clone_male_static_F", "clone_female_static_F"};
|
||||
|
||||
// Settings for Events, Missions, etc
|
||||
spawnDistanceFromPlayers = 500;
|
||||
spawnDistanceFromJammers = 1000;
|
||||
spawnDistanceFromTraders = 2000;
|
||||
HeightenedPlayerVsPlayer = 1; // 0 = OFF
|
||||
|
||||
// Shipwrecks Loot Box Spawner
|
||||
shipwreckLootEnabled = 1; // 0 = OFF
|
||||
debugShipwreckLoot = 0; // 1 = ON
|
||||
showBoatLootMarkers = 1;
|
||||
maxSpawnedShipwrecks = 12;
|
||||
distFromOtherShipwrecks = 750;
|
||||
shipwreckDecayMarkerColor = "ColorBrown"; // decay changes icon (_markers select 2)
|
||||
shipwreckCompromisedColor = "ColorRed"; // compromised changes active surround (_markers select 0)
|
||||
|
||||
// Plant Spawner
|
||||
debugPlantSpawner = 0;
|
||||
showPlantMarkers = 1;
|
||||
maxPlantSpawns = 5;
|
||||
distFromOtherPlants = 2500;
|
||||
plantDecayTime = 1200; //Half this time results in decayMarkerColor marker
|
||||
plantDecayMarkerColor = "ColorBrown";
|
||||
plantCompromisedColor = "ColorRed";
|
||||
availablePlants[] = {"Goldenseal_EPOCH", "Goldenseal_EPOCH", "Goldenseal_EPOCH", "Poppy_EPOCH", "Pumpkin_EPOCH"};
|
||||
|
||||
// Carnival and Loot Box Spawner
|
||||
debugCarnivalSpawner = 0;
|
||||
showCarnivalMarkers = 1;
|
||||
maxCarnivalSpawns = 2;
|
||||
distFromOtherCarnivals = 5000;
|
||||
carnivalDecayTime = 3600;
|
||||
carnivalDecayMarkerColor = "ColorBrown";
|
||||
carnivalCompromisedColor = "ColorRed";
|
||||
carnivalSpawnedObjects[] = {"Carnival_Tent", "Land_Slide_F", "Carnival_Tent", "Land_Carousel_01_F", "Carnival_Tent", "Carnival_Tent"};
|
||||
|
||||
// EarthQuake and Mineral Deposit Spawner
|
||||
debugEarthquakeSpawner = 0;
|
||||
showEarthquakeMarkers = 1;
|
||||
maxEarthquakeSpawns = 3;
|
||||
distFromOtherEarthquakes = 1500;
|
||||
earthquakeDecayTime = 2400;
|
||||
earthquakeDecayMarkerColor = "ColorBrown";
|
||||
earthquakeCompromisedColor = "ColorRed";
|
||||
availableMinerals[] = {"MineralDepositCopper_EPOCH", "MineralDepositGold_EPOCH", "MineralDepositSilver_EPOCH"};
|
||||
|
||||
// Container Spawner
|
||||
debugContainerSpawner = 0;
|
||||
showContainerMarkers = 1;
|
||||
maxContainerSpawns = 5;
|
||||
distFromOtherContainers = 3500;
|
||||
containerDecayTime = 1200;
|
||||
containerDecayMarkerColor = "ColorBrown";
|
||||
containerCompromisedColor = "ColorRed";
|
||||
|
||||
// Satellite Crash Spawner
|
||||
debugSatelliteSpawner = 0;
|
||||
showSatelliteMarkers = 1;
|
||||
maxSatelliteSpawns = 5;
|
||||
distFromOtherSatellites = 2500;
|
||||
satelliteDecayTime = 2700;
|
||||
satelliteDecayMarkerColor = "ColorBrown";
|
||||
satelliteCompromisedColor = "ColorRed";
|
||||
availableSatellites[] = {"Land_Wreck_Satellite_EPOCH"};
|
||||
|
||||
propsPos[] = {};
|
||||
staticNpcPos[] = {};
|
||||
forcedVehicleSpawnTable = "";
|
||||
|
Loading…
Reference in New Issue
Block a user