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Comments for CfgPainting
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@ -3,6 +3,8 @@ class CfgPainting {
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{
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PaintingCosts = 500;
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icon = "x\addons\a3_epoch_code\Data\UI\buttons\Paint.paa";
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// All color classes created in "DefaultVehicle" will be available for all sub-classes that inherits from ": DefaultVehicle"
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class Pink
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{
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ColorName = "Pink";
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@ -14,12 +16,12 @@ class CfgPainting {
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};
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class C_Hatchback_01_EPOCH : DefaultVehicle
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{
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class White
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class White // Classname only to identify the color (not used in any script)
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{
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ColorName = "White";
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iconcolor[] = {1, 1, 1, 1};
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ColorName = "White"; // Used for the Tooltip in DynaMenu
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iconcolor[] = {1, 1, 1, 1}; // If defined, the DynaMenu-Icon will get colored with this color (0-1 instead of 0-255!) {R,G,B,Alpha}
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textures[] = {
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{0,"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_CO.paa"}
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{0,"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_CO.paa"} // {selectionNumber,texture} see also https://community.bistudio.com/wiki/setObjectTextureGlobal
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};
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};
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class Green
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