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fix for addrating
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@ -73,7 +73,8 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
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EPOCH_playerBloodP = 120;
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EPOCH_playerBloodP = 120;
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// testing for civilan males
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// testing for civilan males
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player addRating -2000;
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waituntil {local _playerObject};
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_playerObject addRating -2000;
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};
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};
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} else {
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} else {
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deleteVehicle _playerObject;
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deleteVehicle _playerObject;
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