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Update EPOCH_lockCheck.sqf
Otherwise it is possible to unlock foreign Doors / Gates while controling an UAV. If you control an UAV, cameraon will check the Plotpoles near the UAV.
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@ -29,7 +29,7 @@ _config = "CfgEpochClient" call EPOCH_returnConfig;
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_buildingJammerRange = getNumber(_config >> "buildingJammerRange");
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_buildingJammerRange = getNumber(_config >> "buildingJammerRange");
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if (_buildingJammerRange == 0) then { _buildingJammerRange = 75; };
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if (_buildingJammerRange == 0) then { _buildingJammerRange = 75; };
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_jammer = nearestObjects[player, ["PlotPole_EPOCH"], _buildingJammerRange];
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_jammer = nearestObjects[cameraon, ["PlotPole_EPOCH"], _buildingJammerRange];
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_jammed = false;
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_jammed = false;
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if !(_jammer isEqualTo[]) then {
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if !(_jammer isEqualTo[]) then {
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{
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{
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