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missing ; (thx to [T.G] Razor)
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@ -124,7 +124,7 @@ forceRestartTime = 14400; // 4 hour restarts
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TraderGodMode = "false"; // If true, Trader can not be killed by Players
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storedVehicleLimit = 15; // Vehicles more than x stored in ALL Traders will automatically be deleted on Restart.
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StaticTraderItemPurge[] = {100,15}; // {ItemCount,ReducePercent} - If a static trader have more than x different items, on restart the items will be reduced by y percent
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DynamicTraderRespawnCount = 100 // If a dynamic Trader have more than x different Items, he will respawn on another Spot (with start Items)
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DynamicTraderRespawnCount = 100; // If a dynamic Trader have more than x different Items, he will respawn on another Spot (with start Items)
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TraderItemCountPerItem[] = {50,5}; // If the Trader has more than x pieces of an Item, it will be reduced to y pieces (on Restart)
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TraderItemsDeleteInstant[] = { // List of Items, that will be deleted from Trader instant after sell
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// "ItemVehDoc1",
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