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If null, try cursorobject
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@ -33,5 +33,10 @@ if (underwater player) then {
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if (_ins isEqualTo []) exitWith { objNull };
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(_ins select 0 param [3,objNull])
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} else {
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cursorTarget
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if (!isnull cursorTarget) then {
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cursorTarget
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}
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else {
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cursorobject
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};
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}
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