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changelog and headers
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@ -1,4 +1,28 @@
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// EPOCH_giveAttributes
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Controls attributes given digest system, and returns text based on these changes.
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/epoch_code/compile/functions/EPOCH_giveAttributes.sqf
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Example:
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_color = _x call EPOCH_giveAttributes
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Parameter(s):
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_this select 0: STRING - Player Stat Name
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_this select 1: NUMBER - Input
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_this select 2: NUMBER - 1 = randomize input, 0 = normal
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Returns:
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STRING
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*/
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//[[[cog import generate_private_arrays ]]]
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//[[[cog import generate_private_arrays ]]]
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private ["_addPlus","_celcuis","_currentVal","_customVarIndex","_customVarLimits","_customVarNames","_customVarsInit","_data","_defaultVarValues","_limits","_max","_min","_newValue","_return","_varName"];
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private ["_addPlus","_celcuis","_currentVal","_customVarIndex","_customVarLimits","_customVarNames","_customVarsInit","_data","_defaultVarValues","_limits","_max","_min","_newValue","_return","_varName"];
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//[[[end]]]
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//[[[end]]]
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@ -97,7 +97,7 @@ class CfgEpochClient
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{"Toxicity",0,{100,0,35,55,-1,-1}},
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{"Toxicity",0,{100,0,35,55,-1,-1}},
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{"Stamina",100,{"EPOCH_playerStaminaMax",0}},
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{"Stamina",100,{"EPOCH_playerStaminaMax",0}},
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{"Crypto",0,{250000,0}},
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{"Crypto",0,{250000,0}},
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{"HitPoints",{0,0,0,0},{1,0,0.5,1,-1,-1}}, // only limits here used for HUD.
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{"HitPoints",{0,0,0,0},{1,0,0.5,1,-1,-1}}, // limits here only used for HUD.
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{"BloodP",100,{190,0,120,140,70,50}},
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{"BloodP",100,{190,0,120,140,70,50}},
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{"SpawnArray",{},{}},
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{"SpawnArray",{},{}},
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{"Karma",0,{50000,-50000}}, // TODO remove or replace
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{"Karma",0,{50000,-50000}}, // TODO remove or replace
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@ -106,6 +106,20 @@ class CfgEpochClient
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{"Nuisance",0,{100,0}},
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{"Nuisance",0,{100,0}},
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{"MissionArray",{},{}}
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{"MissionArray",{},{}}
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};
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};
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// Digest System
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hunger[] = {
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0, // default value
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10, // loss rate
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20, // increase rate
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1000 // max
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};
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thirst[] = {
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0, // default value
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10, // loss rate
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20, // increase rate
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1000 // max
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};
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// add any stats and their starting number here for better community integration and neat stats tracking too!
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// add any stats and their starting number here for better community integration and neat stats tracking too!
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defineCommunityStats[] = {{"Murders",0},{"Deaths",0},{"Suicides",0},{"Revives",0},{"TraderMissions",0},{"AIKills",0},{"AntagonistKills",0},{"ZombieKills",0}};
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defineCommunityStats[] = {{"Murders",0},{"Deaths",0},{"Suicides",0},{"Revives",0},{"TraderMissions",0},{"AIKills",0},{"AntagonistKills",0},{"ZombieKills",0}};
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hudConfigs[] = {
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hudConfigs[] = {
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@ -11,17 +11,21 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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- Vehicle Upgrade System - Upgrade your ride by using one of the new vehicle upgrade documents found in the world. @DirtySanchez
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- Vehicle Upgrade System - Upgrade your ride by using one of the new vehicle upgrade documents found in the world. @DirtySanchez
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- Vector Base Building (uses Arrow keys by default and with SHIFT / ALT you can control the steps). @DirtySanchez & @Ignatz-Heman
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- Vector Base Building (uses Arrow keys by default and with SHIFT / ALT you can control the steps). @DirtySanchez & @Ignatz-Heman
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- New Base Building Objects: Quarter and Half wood floors @DirtySanchez, Cinder block floor, Cinder wall with a window. @Helion.
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- New Base Building Objects: Quarter and Half wood floors @DirtySanchez, Cinder block floor, Cinder wall with a window. Metal and Cinder Towers @Helion.
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- Medical items: Adrenaline Shot (adrenaline_epoch), Caffeine Pills (caffeinepills_epoch). Orlistat Pills (orlistat_epoch) by @Helion and configs by @DirtySanchez
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- Medical items: Adrenaline Shot (adrenaline_epoch), Caffeine Pills (caffeinepills_epoch). Orlistat Pills (orlistat_epoch) by @Helion and configs by @DirtySanchez
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- Food items: ItemCereals, ItemPowderMilk_F, ItemRiceBox, ItemVitamins. @DirtySanchez
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- Food items: ItemCereals, ItemPowderMilk_F, ItemRiceBox, ItemVitamins. @DirtySanchez
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- 84 new Female outfits based on 20 top designs and 4 new pairs of jeans(Blue Patched, Arid Brown, Black/Brown, Black). @DirtySanchez, @ComatoseBadger
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- Vehicle Ammo Reloading from Inventory and Vehicle Ammo. @DirtySanchez
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- Digital Geiger Counter - used to detect Radiation. (Sounds @vbawol, Model @Helion, and UI + digital font @raymix)
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- Digital Geiger Counter - used to detect Radiation. (Sounds @vbawol, Model @Helion, and UI + digital font @raymix)
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- Barrel Bomb - large craft-able explosive that can be placed and detonated. @DirtySanchez
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- Barrel Bomb - large craft-able explosive that can be placed and detonated. @DirtySanchez
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- Brown Briefcase that contains 100oz Silver. @DirtySanchez
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- Brown Briefcase that contains 100oz Silver. @DirtySanchez
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- Old "Zombie Parts" Bag (ItemBioHazardBag).
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- Old "Zombie Parts" Bag (ItemBioHazardBag).
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- Option to drink directly from water sources. @Ignatz-HeMan
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- Option to drink directly from water sources. @Ignatz-HeMan
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- Karma changes for deaths, suicides, PvP(including hero* and bandit* levels), trader kills, revives, trading sales and purchases.
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- Epoch Events 3.0: External pbo based events. see epoch_server_vip_event or epoch_server_debris_event for examples.
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- Epoch Events 3.0: External pbo based events. see epoch_server_vip_event or epoch_server_debris_event for examples.
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@ -38,6 +42,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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- Initial support for Malden 2035 map released with A3 1.72+.
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- Initial support for Malden 2035 map released with A3 1.72+.
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### Changed
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### Changed
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- Karma now persists death and moved to community stats.
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- CBA extended event handler and zeus curator support for Epoch Vehicles. @DirtySanchez
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- CBA extended event handler and zeus curator support for Epoch Vehicles. @DirtySanchez
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- Base PlotPole ESP added to Epoch Admin Panel. @SMVampire
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- Base PlotPole ESP added to Epoch Admin Panel. @SMVampire
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- Helper arrow to indicate the door-opening direction for Base Building. @Ignatz-Heman
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- Helper arrow to indicate the door-opening direction for Base Building. @Ignatz-Heman
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