0.3.9.0542

fixes to a few typos
This commit is contained in:
vbawol 2016-06-25 10:12:26 -05:00
parent ed75234adb
commit 9e548a1c04
34 changed files with 16 additions and 17 deletions

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@ -7,7 +7,7 @@ _return = "";
if (_data != 0) then { if (_data != 0) then {
_customVarIndex = EPOCH_customVars find _selectedVarName; _customVarIndex = EPOCH_customVars find _selectedVarName;
if (_customVarIndex != -1) then { if (_customVarIndex != -1) then {
_varName = format["EPOCH_player%1",_selectedVarName];} _varName = format["EPOCH_player%1",_selectedVarName];
_limits = EPOCH_customVarLimits select _customVarIndex; _limits = EPOCH_customVarLimits select _customVarIndex;
_limits params [["_max",100],["_min",0]]; _limits params [["_max",100],["_min",0]];
if (_max isEqualType "") then { if (_max isEqualType "") then {

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@ -86,7 +86,7 @@ class CfgItemInteractions {
interactText = "CONSUME"; interactText = "CONSUME";
interactAttributes[] = { interactAttributes[] = {
{"Immunity",1}, {"Immunity",1},
{"Stamina",30} {"Stamina",30},
{"BloodP",10} {"BloodP",10}
}; };
}; };

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@ -111,14 +111,7 @@ class CfgObjectInteractions {
{"Soiled",20,1} {"Soiled",20,1}
}; };
}; };
class Epoch_Cloak_F : Default {
interactMode = 3;
aliveState = 1;
interactAttributes[] = {
{"Toxicity",20,1},
{"Soiled",20,1}
};
};
class I_UAV_01_F : Default { class I_UAV_01_F : Default {
interactMode = 3; interactMode = 3;
aliveState = 1; aliveState = 1;
@ -162,7 +155,7 @@ class CfgObjectInteractions {
aliveState = 0; aliveState = 0;
interactAttributes[] = { interactAttributes[] = {
{"Toxicity",20,1}, {"Toxicity",20,1},
{"Soiled",1,1} {"Soiled",1}
}; };
}; };
class Snake2_random_EPOCH : Default { class Snake2_random_EPOCH : Default {
@ -179,7 +172,7 @@ class CfgObjectInteractions {
aliveState = 0; aliveState = 0;
interactAttributes[] = { interactAttributes[] = {
{"Toxicity",10,1}, {"Toxicity",10,1},
{"Soiled",1,1} {"Soiled",1}
}; };
}; };
class GreatWhite_F : Default { class GreatWhite_F : Default {
@ -217,6 +210,12 @@ class CfgObjectInteractions {
soundEffect[] = {"cultist_nearby"}; soundEffect[] = {"cultist_nearby"};
canSee = "!(lineIntersects[eyePos _unit, aimPos _target, _unit, _target])"; canSee = "!(lineIntersects[eyePos _unit, aimPos _target, _unit, _target])";
ppEffect = 1; ppEffect = 1;
interactMode = 3;
aliveState = 1;
interactAttributes[] = {
{"Toxicity",20,1},
{"Soiled",20,1}
};
}; };
class EPOCH_RyanZombie_1 : Default { class EPOCH_RyanZombie_1 : Default {
distance = 3; distance = 3;

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@ -1 +1 @@
build=541; build=542;

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@ -1 +1 @@
build=541; build=542;

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@ -1 +1 @@
build=541; build=542;

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@ -1 +1 @@
build=541; build=542;

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@ -1 +1 @@
541 542