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Add new Vehicles to CfgPricing
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@ -4006,6 +4006,11 @@ class CfgPricing
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{
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price = 750;
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};
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class C_Offroad_01_EPOCH1: C_Offroad_01_EPOCH{};
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class C_Offroad_01_EPOCH2: C_Offroad_01_EPOCH{};
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class C_Offroad_01_EPOCH3: C_Offroad_01_EPOCH{};
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class C_Offroad_01_EPOCH4: C_Offroad_01_EPOCH{};
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class C_Offroad_01_EPOCH5: C_Offroad_01_EPOCH{};
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class C_Quadbike_01_EPOCH
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{
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price = 500;
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@ -4014,14 +4019,26 @@ class CfgPricing
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{
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price = 750;
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};
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class C_Hatchback_01_EPOCH1: C_Hatchback_01_EPOCH{};
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class C_Hatchback_01_EPOCH2: C_Hatchback_01_EPOCH{};
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class C_Hatchback_01_EPOCH3: C_Hatchback_01_EPOCH{};
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class C_Hatchback_01_EPOCH4: C_Hatchback_01_EPOCH{};
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class C_Hatchback_02_EPOCH
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{
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price = 1000;
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};
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class C_Hatchback_02_EPOCH1: C_Hatchback_02_EPOCH{};
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class C_Hatchback_02_EPOCH2: C_Hatchback_02_EPOCH{};
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class C_Hatchback_02_EPOCH3: C_Hatchback_02_EPOCH{};
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class C_Hatchback_02_EPOCH4: C_Hatchback_02_EPOCH{};
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class C_SUV_01_EPOCH
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{
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price = 750;
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};
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class C_SUV_01_EPOCH1: C_SUV_01_EPOCH{};
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class C_SUV_01_EPOCH2: C_SUV_01_EPOCH{};
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class C_SUV_01_EPOCH3: C_SUV_01_EPOCH{};
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class C_SUV_01_EPOCH4: C_SUV_01_EPOCH{};
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class C_Rubberboat_EPOCH
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{
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price = 500;
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@ -4078,6 +4095,10 @@ class CfgPricing
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{
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price = 2500;
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};
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class B_G_Offroad_01_armed_EPOCH1: B_G_Offroad_01_armed_EPOCH{};
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class B_G_Offroad_01_armed_EPOCH2: B_G_Offroad_01_armed_EPOCH{};
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class B_G_Offroad_01_armed_EPOCH3: B_G_Offroad_01_armed_EPOCH{};
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class B_G_Offroad_01_armed_EPOCH4: B_G_Offroad_01_armed_EPOCH{};
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class B_Truck_01_transport_EPOCH
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{
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price = 1000;
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@ -23,7 +23,7 @@ if (isnull _veh) exitwith {
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if (_UpgradeVeh isequalto "") exitwith {
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diag_log "No Upgrade Vehicle Class";
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};
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if !(_removeCrypto isequalto []) && !(_removeCrypto isEqualTo 0) then {
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if (!(_removeCrypto isequalto []) && !(_removeCrypto isEqualTo 0)) then {
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[_player,-_removeCrypto] call EPOCH_server_effectCrypto;
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};
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_slot = _veh getvariable ["vehicle_slot","-1"];
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